BGuILE: Difference between revisions

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Currently, BGuILE consists of four computer-based scenarios.
Currently, BGuILE consists of four computer-based scenarios.


See also: [[microworld]]s, [[simulation]], [[computer-based learning]].
See also: [[microworld]]s, [[guided discovery learning]], [[simulation]], [[computer-based learning]].


== Software ==
== Software ==


BGuILE software is freely available from the [http://www.letus.org/bguile/software/Software.html BGuILE software] page.
BGuILE software is freely available from
* the letus [http://www.letus.org/bguile/software/Software.html BGuILE software] page.


== References ==
== References ==


See also: [http://www.letus.org/bguile/Papers/Bguile_papers.html BGuILE papers] (many publications are freely available there).
See also:  
* [http://www.letus.org/bguile/Papers/Bguile_papers.html BGuILE papers]  
* [http://www.gseis.ucla.edu/faculty/sandoval/papers/index.htm Bill Sandoval's publications] page
(many publications are freely available there).


Reiser, B. J., Tabak, I., Sandoval, W. A., Smith, B., Steinmuller, F., Leone, T. J., BGuILE: Stategic and Conceptual Scaffolds for Scientific Inquiry in Biology Classrooms in S.M. Carver & D. Klahr (Eds.) (2001). Cognition and Instruction: Twenty five years of progress. Mahvah, NJ: Erlbaum [http://www.letus.org/bguile/Papers/bguile_chapter.pdf PDF]
* Reiser, B. J., Tabak, I., Sandoval, W. A., Smith, B., Steinmuller, F., Leone, T. J., BGuILE: Stategic and Conceptual Scaffolds for Scientific Inquiry in Biology Classrooms in S.M. Carver & D. Klahr (Eds.) (2001). Cognition and Instruction: Twenty five years of progress. Mahvah, NJ: Erlbaum [http://www.letus.org/bguile/Papers/bguile_chapter.pdf PDF]




[[Category: Educational technologies]]
 
[[Category:Microworlds]]
[[Category: Simulation environments]]

Latest revision as of 16:15, 4 August 2009

Draft

  • BGuILE = (Biology Guided Inquiry Learning Environment)
  • “BGuILE learning environments bring scientific inquiry into middle school science and high school biology classrooms. The environments consist of computer-based scenarios and associated classroom activities in which students conduct authentic scientific investigations” (Project Goals, retrieved 16:27, 17 July 2006 (MEST))

Currently, BGuILE consists of four computer-based scenarios.

See also: microworlds, guided discovery learning, simulation, computer-based learning.

Software

BGuILE software is freely available from

References

See also:

(many publications are freely available there).

  • Reiser, B. J., Tabak, I., Sandoval, W. A., Smith, B., Steinmuller, F., Leone, T. J., BGuILE: Stategic and Conceptual Scaffolds for Scientific Inquiry in Biology Classrooms in S.M. Carver & D. Klahr (Eds.) (2001). Cognition and Instruction: Twenty five years of progress. Mahvah, NJ: Erlbaum PDF