BGuILE: Difference between revisions
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Currently, BGuILE consists of four computer-based scenarios. | Currently, BGuILE consists of four computer-based scenarios. | ||
See also: [[microworld]]s, [[simulation]], [[computer-based learning]]. | See also: [[microworld]]s, [[guided discovery learning]], [[simulation]], [[computer-based learning]]. | ||
== Software == | == Software == | ||
BGuILE software is freely available from the [http://www.letus.org/bguile/software/Software.html BGuILE software] page. | BGuILE software is freely available from | ||
* the letus [http://www.letus.org/bguile/software/Software.html BGuILE software] page. | |||
== References == | == References == | ||
See also: [http://www.letus.org/bguile/Papers/Bguile_papers.html BGuILE papers] (many publications are freely available there). | See also: | ||
* [http://www.letus.org/bguile/Papers/Bguile_papers.html BGuILE papers] | |||
* [http://www.gseis.ucla.edu/faculty/sandoval/papers/index.htm Bill Sandoval's publications] page | |||
(many publications are freely available there). | |||
Reiser, B. J., Tabak, I., Sandoval, W. A., Smith, B., Steinmuller, F., Leone, T. J., BGuILE: Stategic and Conceptual Scaffolds for Scientific Inquiry in Biology Classrooms in S.M. Carver & D. Klahr (Eds.) (2001). Cognition and Instruction: Twenty five years of progress. Mahvah, NJ: Erlbaum [http://www.letus.org/bguile/Papers/bguile_chapter.pdf PDF] | * Reiser, B. J., Tabak, I., Sandoval, W. A., Smith, B., Steinmuller, F., Leone, T. J., BGuILE: Stategic and Conceptual Scaffolds for Scientific Inquiry in Biology Classrooms in S.M. Carver & D. Klahr (Eds.) (2001). Cognition and Instruction: Twenty five years of progress. Mahvah, NJ: Erlbaum [http://www.letus.org/bguile/Papers/bguile_chapter.pdf PDF] | ||
[[Category: | |||
[[Category:Microworlds]] | |||
[[Category: Simulation environments]] |
Latest revision as of 16:15, 4 August 2009
- BGuILE = (Biology Guided Inquiry Learning Environment)
- “BGuILE learning environments bring scientific inquiry into middle school science and high school biology classrooms. The environments consist of computer-based scenarios and associated classroom activities in which students conduct authentic scientific investigations” (Project Goals, retrieved 16:27, 17 July 2006 (MEST))
Currently, BGuILE consists of four computer-based scenarios.
See also: microworlds, guided discovery learning, simulation, computer-based learning.
Software
BGuILE software is freely available from
- the letus BGuILE software page.
References
See also:
(many publications are freely available there).
- Reiser, B. J., Tabak, I., Sandoval, W. A., Smith, B., Steinmuller, F., Leone, T. J., BGuILE: Stategic and Conceptual Scaffolds for Scientific Inquiry in Biology Classrooms in S.M. Carver & D. Klahr (Eds.) (2001). Cognition and Instruction: Twenty five years of progress. Mahvah, NJ: Erlbaum PDF