Flash 3D: Difference between revisions

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== Definition ==
== Definition ==


'''Flash 3D''' referes to various attempts to create 3D objects or even scenes with [[Flash]], e.g. with special toolkits or most often via [[ActionScript]] programming.
'''Flash 3D''' refers to various attempts to create 3D objects or even scenes with [[Flash]]. There exist 3 "solutions" from an designer point of view
* Buy a special toolkit
* Use ActionScript libraries together with some [[ActionScript]] programming either in CS3 or with the Flex compiler (or both)
* Use the new Flash 103D ActionScript library
 
Of course, since Flash (until version 10) was just "2D", performance is not outstanding. On a normal computer you get maybe 10 frames/second for a moderatly complex scene. On the other hand, Flash about the only format that is available on most client machines...


== Products / Software ==
== Products / Software ==
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There exist some other ones:
There exist some other ones:


* [http://www.flashsandy.org/ Sandy 3D Engine].  Sandy is an intuitive and user-friendly 3D open-source library developed in Actionscript 2.0 and Actionscript 3.0 for Adobe Flash.  
* [http://www.flashsandy.org/ Sandy 3D Engine].  Sandy is an intuitive and user-friendly 3D open-source library developed in Actionscript 2.0 and Actionscript 3.0 for Adobe Flash.
** [http://www.flashsandy.org/tutorials/3.0 list of tutorials]


* [http://osflash.org/we3d WireEngine3D] is a lightweight, free (GPL) and fast 3D Engine for Flash 8/9.  
* [http://osflash.org/we3d WireEngine3D] is a lightweight, free (GPL) and fast 3D Engine for Flash 8/9.  


* [http://alternativaplatform.com/en/ Alternative Platform]. An SWC library for 3D-scenes in Flash. Authoring tools and a client-server solution will be available later (added: aug 2008)
* [http://alternativaplatform.com/en/ Alternative Platform]. An SWC library for 3D-scenes in Flash. Authoring tools and a client-server solution will be available later (added: aug 2008)
=== Flash 10 3D ===
* [http://labs.adobe.com/technologies/flashplayer10/ Flash Player 10]
** [http://labs.adobe.com/downloads/flashplayer10.html Flash Player beta downloads] (released as Beta in sept. 2008). This page (at the bottom) also has a link for the Flex SDK needed and the documention (zip file)
** This engine seems to offer better performance than the AS 3 libraries (above) and this is not surprise of course.
** But it has less features it seems.


=== Libraries working with ActionScript engines ===
=== Libraries working with ActionScript engines ===

Revision as of 15:25, 28 September 2008

Draft

Definition

Flash 3D refers to various attempts to create 3D objects or even scenes with Flash. There exist 3 "solutions" from an designer point of view

  • Buy a special toolkit
  • Use ActionScript libraries together with some ActionScript programming either in CS3 or with the Flex compiler (or both)
  • Use the new Flash 103D ActionScript library

Of course, since Flash (until version 10) was just "2D", performance is not outstanding. On a normal computer you get maybe 10 frames/second for a moderatly complex scene. On the other hand, Flash about the only format that is available on most client machines...

Products / Software

... that help to create 3D Flash in various ways.

Firstly you may draw things with a "normal" 3D modeling software. You then can find various ways to importe these into Flash.

Modeling tools / and engine

  • FreeSpin 3D. Enables the importing of 3D Models directly into Adobe Flash as a Flash Movie Clip object. With timeline support and an Action Script interface. In August 2008 this product was in Beta stage and it is free (registration needed). The first final version will be sold.
  • Swift 3D is a popular commercial tool ($250 on Aug. 2008) to create 3D objects and animations for Flash (and other 2D formats).

ActionScript engines

The two most popular engines seems to be Away3D and PaperVison3D. Both are free.

  • Away3D is a realtime 3D engine, i.e. and ActionScript library for Flash. Freeware (you can give donations). The website includes tutorials, a wiki, downloads and examples. It works together with Flashdevelop, a code editor for ActionScript 2/3 and other languages.
  • PaperVision3D (PV3D) is another popular library. The website (blog) has links to tutorials on other sites.

There exist some other ones:

  • Sandy 3D Engine. Sandy is an intuitive and user-friendly 3D open-source library developed in Actionscript 2.0 and Actionscript 3.0 for Adobe Flash.
  • WireEngine3D is a lightweight, free (GPL) and fast 3D Engine for Flash 8/9.
  • Alternative Platform. An SWC library for 3D-scenes in Flash. Authoring tools and a client-server solution will be available later (added: aug 2008)

Flash 10 3D

  • Flash Player 10
    • Flash Player beta downloads (released as Beta in sept. 2008). This page (at the bottom) also has a link for the Flex SDK needed and the documention (zip file)
    • This engine seems to offer better performance than the AS 3 libraries (above) and this is not surprise of course.
    • But it has less features it seems.

Libraries working with ActionScript engines

  • FLiNT particle system by Richard Lord. Flint is an open-source project to create a versatile particle system in Actionscript 3. The aim is to create a system that handles the common functionality for all particle systems, has methods for common particle behaviour, and lets developers extend it easily with their own custom behaviours without needing to touch the core code. FLINT can (as an option) be used with PaperVision3D and Away3D.

ActionScript editors

Since all the free ActionScript engines imply that you have to code ActionScript, you may consider using a good editor/IDE.

See Flash_ActionScript 3 overview for some suggestions.

Links

Overviews

Tutorials

(none tested or endorsed for far ...)

General
Away3D related
PaperVision 3D

Some free 3d objects

Examples

  • Flash3D Category in "Best Flash V2.2".

Websites

  • draw.logic has several Flash/AS3 3D-related articles.