COAP:COAP-2110: Difference between revisions
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; Teaching materials | ; Teaching materials | ||
* This wiki | * This wiki (see the program below) | ||
* Veer, E.A. Vander and Chris Grover (2007). Flash CS3: The Missing Manual. ISBN 0596510446 - 527 pages. | * Veer, E.A. Vander and Chris Grover (2007). Flash CS3: The Missing Manual. ISBN 0596510446 - 527 pages. | ||
** [http://www.oreilly.com/catalog/9780596510442/ O'Reilly page] for the book | ** [http://www.oreilly.com/catalog/9780596510442/ O'Reilly page] for the book |
Revision as of 20:38, 30 August 2007
Introduction
I use materials I developed in this wiki for my Fall I 2007 Webanimation course (COAP 2110) at Webster University, Geneva.
This page does not replace the official syllabus file, but it allows students to navigate more efficiently through the materials
- Alternatively, start from the Flash article
- Course level learning outcomes (roughly)
- Know the organization and tools of the Macromedia CS3 Flash Desktop
- Create simple drawings
- Frame-by-frame animations
- Creating and using layers
- Using motion and shape tweening to create animations
- Reusable Flash: symbols, instances and templates
- Incorporating non-Flash media files (graphics, sound and video)
- Create animated Splash pages in Flash
- Simple interactivity in Flash, e.g. image maps and menus
- Teaching materials
- This wiki (see the program below)
- Veer, E.A. Vander and Chris Grover (2007). Flash CS3: The Missing Manual. ISBN 0596510446 - 527 pages.
- O'Reilly page for the book
- Missing CD-ROM, materials used in the book.
- Flash Tutorials on the Internet
- See the Flash article for some good links
Program
The program will be ajusted according to students' progress. However, grading scheme, homework policy and such will remain stable.
Week 1
- Elements of the Flash Desktop
- Creating simple Drawings
Topics: Stage size, Drawing modes, Selecting objects, Drawing and painting tools, Erasing and alignment, Colors, Adding text
- Simple use of Layers
- Importing clipart and textures
Week 2
- Frame-by-frame animation
- Introduction to motion animation
Week 3
- More about drawing / Transformation of graphic objects
See Flash object transform tutorial
- Shape tweening
See Flash shape tweening tutorial
Week 4
(later)