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READING FEEDBACKS


1. TRENDS AND ISSUES IN INSTRUCTIONAL DESIGN AND TECHNOLOGY Robert A. Reiser , John V. Dempsey

Section 1 Defining the Field

Chapter 1 What field did you say you were in? defining and naming our field Chapter 2 What is instructional design? Chapter 3 A history of instructional design and technology

Section 2 Theories and Models of Learning and Instruction

Chapter 4 Psychological foundation of instructional design Chapter 5 Constructivism and instructional design: the emergence of the learning science and design research Chapter 6 epistemology and the design of leaning environments Chapter 7 First principles of instructions: a synthesis Chapter 8 Alternate models of instructional design: holistic design approaches and complex learning Chapter 9 Motivation and performance

Section 3 Evaluating, Implementing, and Management Instructional Programs and Projects

Chapter 10 Evaluation in instructional design: the impact of Kirkpatrick’s Four-level Model Chapter 11 Adoption, diffusion, implementation, and institutionalization of instructional innovations Chapter 12 Instructional project management: managing instructional design projects on sie and at a distance Chapter 13 Managing scarce resources in training projects

Section 4 Human Performance Technology

Chapter 14 The development and Evolution of Human Performance Improvement Chapter 15 Electronic performance support systems: visions and viewpoints Chapter 16 knowledge management and learning: perfect together Chapter 17 informal learning

Section 5 Trends and Issues in Various Settings

Chapter 18 instructional design in business and industry Chapter 19 instructional design opportunities in military education and training environment Chapter 20 performance, instruction, and technology in health care education Chapter 21 trends and issues in P-12 educational change Chapter 22 what do instructional designers do in higher education? A written symposium Chapter 23 designing for the world at large: a tale of two settings

Section 6 Getting and IDT Position and Succeeding at It Chapter 24 Getting an instructional design position: lessons from a personal history Chapter 25 Getting a job in business and industry Chapter 26 Professional organizations and publications in instructional design and technology Chapter 27 Competence for instructional design and technology professionals

Section 7 New Directions in Instructional Design and Technology

Chapter 28 Distributed learning and the field of instructional design Chapter 29 reusability and reusable design Chapter 30 using rich media wisely Chapter 31 Emerging instructional technologies: the near future Chapter 32 The future of instructional design (point/counterpoint)