Standard: Difference between revisions
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# De facto standards (usually no formalization at all) like Microsoft products. | # De facto standards (usually no formalization at all) like Microsoft products. | ||
* Standards can be [[Wikipedia:Open | * Standards can be [[Wikipedia:Open standard�open]] or propriety. Open means publicly available, not necessarily free. | ||
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== Some technical standards of interest == | == Some technical standards of interest == | ||
=== Standards for the Internet === | === General Standards for the Internet === | ||
There are various standardization bodies and procedures: | There are various standardization bodies and procedures: | ||
* See the [[Wikipedia:Internet standard]] | * See the [[Wikipedia:Internet standard]] entry for details | ||
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[[Category:Design methodologies]] | |||
[[Category:Technology]] | |||
Revision as of 15:19, 24 February 2006
Definition
- The goal of standardization is to improve efficiency of actions and interactions.
There are various degrees of technical standards:
- "Real standards" of very high formal quality adopted by bodies such as ISO, IEE, IEC, ITU, etc.
- Standards like the W3C "Recommendations" or the IETF "Requests for Comments" (RFCs) or the OASIS document standards.
- De facto standards (usually no formalization at all) like Microsoft products.
- Standards can be [[Wikipedia:Open standard�open]] or propriety. Open means publicly available, not necessarily free.
Standards in educational technology
Data standards
Pedagogical standards
- There are no real standards, but the closet things are Instructional design methods or data standards like IMS Learning Design or even IMS Content Packaging if one considers that "shovelware" or "page turners" are a standard pedagogical design ;)
Some technical standards of interest
General Standards for the Internet
There are various standardization bodies and procedures:
- See the Wikipedia:Internet standard entry for details