COAP:COSC-2010: Difference between revisions
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Hello | Hello, this is a short page for my course module. | ||
== Wed week 3 == | |||
* [[Tour 3D]] | * [[Tour 3D]] | ||
== Mon week 4 == | |||
* Short demo of [http://bodybrowser.googlelabs.com/ Google body] (WebGL capable browser needed) | |||
* Short presentation of the project (see below) | |||
* Introduction to Sculptris | |||
== Wed week 4 == | |||
== Mon week 5 == | |||
== Wed week 5 == | |||
== The project == | |||
(More details later, I also will discuss it with you) | |||
The project will include two sub-projects + a very short report | |||
(1) Create some kind of persona with Sculptris | |||
* The object should have a conceptual link with the google earth model. I.e. it might sit somewhere in the Google Sketchup scene. | |||
* Anything goes. If you can explain to me that a flower would be a persona that's fine. | |||
* Make it reasonable. | |||
(2) Create a model for Google Earth with Google Sketchup | |||
* Think about something that you would like to put on Google Earth. Examples: A swimming pool on the parking lot of webster, a bridge that crosses lake of Geneva, A bar on top of K2. Anyhing goes, but keep it simple and use the right proportions | |||
* Create the model in Google Sketchup. You are allowed reuse copy-right free models made by other people. Your own drawing work should at least represent 25%. Technically speaking, you can import either Collada (.dae) or native .skp files. | |||
* Export to *.kmz and edit the *.kml file to position and orient your model. | |||
(3) Produce a report | |||
* State the objectives for both sub-projects | |||
* Explain what you managed to implement and what further work might be needed | |||
We will discuss how and when you should hand in the project... | |||
== Software needed == | |||
* [[Sculptris]] | |||
** [http://www.zbrushcentral.com/showthread.php?t=090617 Pixologic announcement] (download link is at the end) | |||
* Google Sketchup ([http://sketchup.google.com/ Google SketchUp] (download) | |||
* [http://www.google.com/earth/ Google Earth] client | |||
Optional software that you can install on your own PCs | |||
* [http://meshlab.sourceforge.net/ MeshLab] A visualization, repair and conversion tool for 3D file formats | |||
* [[http://www.northgates.ca/kmleditor/ kmleditor] (only works with Microsoft [http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992&displaylang=en .Net 4]). This tool allows to edit the KML file, but one can as well hand edit the code. | |||
* I also recommend that you install one modern browser, e.g. Firefox 4. | |||
See also: [[:category:3D]] | See also: [[:category:3D]] |
Revision as of 11:09, 31 March 2011
Hello, this is a short page for my course module.
Wed week 3
Mon week 4
- Short demo of Google body (WebGL capable browser needed)
- Short presentation of the project (see below)
- Introduction to Sculptris
Wed week 4
Mon week 5
Wed week 5
The project
(More details later, I also will discuss it with you)
The project will include two sub-projects + a very short report
(1) Create some kind of persona with Sculptris
- The object should have a conceptual link with the google earth model. I.e. it might sit somewhere in the Google Sketchup scene.
- Anything goes. If you can explain to me that a flower would be a persona that's fine.
- Make it reasonable.
(2) Create a model for Google Earth with Google Sketchup
- Think about something that you would like to put on Google Earth. Examples: A swimming pool on the parking lot of webster, a bridge that crosses lake of Geneva, A bar on top of K2. Anyhing goes, but keep it simple and use the right proportions
- Create the model in Google Sketchup. You are allowed reuse copy-right free models made by other people. Your own drawing work should at least represent 25%. Technically speaking, you can import either Collada (.dae) or native .skp files.
- Export to *.kmz and edit the *.kml file to position and orient your model.
(3) Produce a report
- State the objectives for both sub-projects
- Explain what you managed to implement and what further work might be needed
We will discuss how and when you should hand in the project...
Software needed
- Sculptris
- Pixologic announcement (download link is at the end)
- Google Sketchup (Google SketchUp (download)
- Google Earth client
Optional software that you can install on your own PCs
- MeshLab A visualization, repair and conversion tool for 3D file formats
- [kmleditor (only works with Microsoft .Net 4). This tool allows to edit the KML file, but one can as well hand edit the code.
- I also recommend that you install one modern browser, e.g. Firefox 4.
See also: category:3D