Neverwinter Nights
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Definition
Neverwinter Nights is a computer game of the RPG (Role Playing Game) variety.
Some people claim that its engine allows to script educational software (references below are not complete ...)
Software
Games Versions
- Neverwinter Nights I (2002)
- available extensions
- Neverwinter Nights II (2006)
These 2 versions are not compatible. E.g. educational expansion packs for NWN I will not play within the NWN II engine.
Third party tools
- ScriptEase
Links
- Game and scripting tutorials
- Tutorials and Guides Links at BioWare Corps.
- Neverwinter Nights 2 Vault (Community site)
- Neverwinter Nights 2 Tweak Guide (Useful hints for configuring your PC)
- Neverwinter Nights Wiki (includes scripting examples and hints)
- Education
- Ami Berger (2006), Neverwinter Nights" in the classroom
References
- M. Carbonaroa, M. Cutumisub, H Duffa, S. Gillisc, C. Onuczkob, J. Schaefferb, A. Schumacherb, J. Siegelb, D. Szafronb, and K. Waughb, Adapting a Commercial Role-Playing Game for Educational Computer Game Production. PDF
- Mike Carbonaro et al. Adapting a Commercial Role-Playing Game for Educational Computer Game Production, Proceedings of DiGRA 2005 Conference: Changing Views - Worlds in Play. PDF
- Robertson, Judy and Judith Good (2005). Story creation in virtual game worlds, Communications of the ACM, Volume 48, Issue 1 (January 2005) Abstract/HTML/PDF - http://doi.acm.org/10.1145/1039539.1039571 (Access restricted)
- Duane Szafron, Mike Carbonaro, Maria Cutumisu, Stephanie Gillis, Matthew McNaughton, Curtis Onuczko,Thomas Roy, Jonathan Schaeffer (2005). Writing Interactive Stories in the Classroom, Interactive Multimedia Electronic Journal of Computer-Enhanced Learning, 7 (1). HTML