Stealth learning

The educational technology and digital learning wiki
Revision as of 10:40, 13 May 2014 by Daniel K. Schneider (talk | contribs) (→‎Links)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Draft

Introduction

“Stealth learning is when an instructor uses clever, disguised ways to introduce learning objectives through non-traditional tools, such as games, to encourage students to have fun and learn. Students think they are merely playing, but they are simultaneously learning.” (Stealth Learning: Unexpected Learning Opportunities Through Games by Laura A. Sharp).

See also:

Links

Bibliography

  • Sharp, Laura A. (2012). Stealth Learning: Unexpected Learning Opportunities Through Games, Journal of Instructional Research, 1, Stealth PDF
  • Rieber, L. P., Smith, L., & Noah, D. (1998). The value of serious play. Educational Technology, 38(6), 29-37.