COAP:COAP-3150 - week 6

The educational technology and digital learning wiki
Revision as of 22:35, 23 February 2012 by Kalli (talk | contribs)
Jump to navigation Jump to search

Interaction styles

Usability testing

Heuristics and quick tests

The 5 second rule[1]

Upon landing on a homepage a user should be able to figure out in 5 seconds - The 5 second rule

  • What is it about?
  • Do I care?
  • Is it trustworthy?
  • How do I participate?
  • Is it newsworthy?

Related pages

Usability principles

analysing the user tasks
designing the test

Examples

Bad usability in (web) design

Designing interaction

Webforms (self-study)

See HTML forms tutorial

Javascript (self-study)

See and Javascript tutorial - basics

Publish a site

Assignment 8 - Functional prototype

Links

References

  • NIELSEN, J., (1993) Usability engineering. Boston, Academic Press.
  • SCAPIN, D.L. and BASTIEN, J.M.C. (1997). Ergonomic criteria for evaluating the ergonomic quality of interactive systems. Behavior & Information Technology, 1997, 17 (4/5), 220-231.
  • SHNEIDERMAN, B. (1992). Designing the user interface : strategies for effective human-Computer-Interaction. (Chap 3, 4 and 5). 2nd ed., Addison-Whesley Publishing Company.