PowerPoint game
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Introduction
Links
Bibliography
- Barbour, M. K., Thomas, G. B., Rauscher, D., & Rieber, L. P. (in press). Homemade Power-Point games: Preparing the next generation of teachers to use creative design activities in the classroom. In A Hirumi (Ed.), Digital video games for PreK-12 education: Engaging learners through interactive entertainment. Washington, DC: International Society for Technology in Education.
- Rieber, L. P., Barbour, M., Thomas, G., & Rauscher, D. (2008). Learning by designing games: Homemade PowerPoint games. In C. T. Miller (Ed.), Games: Their purpose and potential in education (pp. 23–42). New York: Springer Publishing Company.
- Rieber, L. P., Davis, J. M., Matzko, M. J., & Grant, M. M. (2009). Children as critics of educational computer games designed by other children. In R. E. Ferdig (Ed.), Handbook of research on effective electronic gaming in education (pp. 1234–1256). Hershey, PA: Information Science Reference.
- Rieber, L. P., Luke, N., & Smith, J. (1998). Project KID DESIGNER: Constructivism at work through play. Meridian: Middle School Computer Technology Journal, 1(1), [On-line]. Available http://www.ncsu.edu/meridian/jan98/index.html.
- Rieber, L. P., Barbour, M. K., Thomas, G. B., & Rauscher, D. (2008). Learning by designing games: Homemade PowerPoint games. In C. T. Miller (Ed.), Games: Their purpose and potential in education (pp. 23–42). New York: Springer Publishing.
- Barbour, M. K., Kinsella, J. & Rieber, L. P. (2007). PowerPoint games in a secondary laptop environment. Proceedings of the World Conference on E-Learning in Corporate, Government, Healthcare and Higher Education (2328-2332). Norfolk, VA: AACE.