Learner interaction scripting language
Jump to navigation
Jump to search
Definition
The Learner interaction scripting language (LISL) is a design language model for creating, managing, maintaining, and learning about learning environment design. It is complemented by a proof of concept, the MUPPLE platform.
See also: Personal learning environment, CSCL Script
Bibliography
- Wild Fridolin; Felix Mödritscher and Steinn Sigurdarson (2008).
Designing for Change: Mash-Up Personal Learning Environments. PDF
- Mödritscher, F., Neumann, G., García-Barrios, V.M., and Wild, F. (2008). A Web Application Mashup Approach for eLearning. Proceedings of the OpenACS and .LRN Conference, pp. 105-110.
- Wild, F., and Sigurdarson, S.E. (2008). Distributed Feed Networks for Learning. In: The European Journal for the Informatics Professional (UPGRADE),