Second Life
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Definition
“Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 2,938,247 people from around the globe.” ([1], 17:22, 26 January 2007 (MET)).
See also: Active Worlds
In education
- See also the 3D interactive environment article.
- In "Second Life", there are educational events and even some learning activities (to be documented).
Links
- Official websites
- Linden Lab (Makers of Second Life)
- Manuals
- LSL Portal community wiki to provide accurate documentation for the scripting language of Second Life (LSL)
- There is also a manual that you can find from the second life client. (lsl_guide.html)
- Other
- Beth's Second Life, blog entry.
- Second Life Travels: EduNation, blog entry
References
- Gregory M. Lamb, Real learning in a virtual world, Christian Science Monitor, October 05, 2006 edition. HTML
- Davis, Vicki A. (2007). The frontier of education: Web 3D, Blog Entry. HTML, retrieved 20:03, 25 April 2007 (MEST). (This is the best blog article on SL Daniel K. Schneider has seen so far).
- Antonacci, David M. and Nellie Modaress (2005). The Educational Possibilities of a Massively Multiplayer Virtual World (MMVW). EDUCAUSE HTML