Human-computer interaction: Difference between revisions
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== Design methodologies == | == Design methodologies == | ||
* [[User-centered design]] (UCD) | * [[User-centered design]]s (UCD), e.g. [[participatory design]] | ||
== Links == | == Links == |
Revision as of 12:01, 12 June 2006
Definition
- Human-computer interaction (HCI) is the study and the design of interaction between people and computers.
- Human-computer interaction is a discipline concerned with the design, evaluation and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them. [http://sigchi.org/cdg/cdg2.html (Hewett et al., 2004).
- Design methodologies in HCI aim to create user interfaces that are usable, i.e. that can be operated with ease and efficiency. However, an even more basic requirement is [[cognitive usability], ie. that the user interface be useful allowing the user to complete relevant tasks within a task environment.
Design methodologies
- User-centered designs (UCD), e.g. participatory design
Links
- Interaction-design.org Encyclopedia Contains some good introductory articles regarding various HCI domains. Good place to start.
- Wikipedia: Human computer interaction
- HCI Bibliography 'Lots of pointers (e.g. an index of 34000 articles, pointers to introductory books, some on-line texts)
References
Hewett, Baecker, Card, Carey, Gasen, Mantei, Perlman, Strong and Verplank (2004). ACM SIGCHI Curricula for Human-Computer Interaction, Chapter 2: Human-Computer Interaction HTML - retrieved 17:47, 9 June 2006 (MEST).