Gameplay and playability: Difference between revisions
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== Introduction == | == Introduction == | ||
Wikipedia defines "game play" or '''gameplay''' {{quotation|as the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it.}}, retrieved oct 3 2012. | Wikipedia defines "game play" or '''gameplay''' {{quotation|as the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it.}} [http://en.wikipedia.org/wiki/Gameplay Gameplay], retrieved oct 3 2012. | ||
Good game play increases so-called '''playbility''' | Good game play increases so-called '''playbility''', that [http://en.wikipedia.org/wiki/Gameplay wikipedia] defines as {{quotation|a term in video gaming jargon that is used to describe the ease by which the game can be played, or the quantity or duration that a game can be played, in other words, the quality of gameplay.}} Playability is closely related to the more comple "player experience", i.e. [[User experience and user experience design|user experience]] with a game. | ||
== Links == | == Links == |
Revision as of 15:22, 3 October 2012
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Introduction
Wikipedia defines "game play" or gameplay “as the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it.” Gameplay, retrieved oct 3 2012.
Good game play increases so-called playbility, that wikipedia defines as “a term in video gaming jargon that is used to describe the ease by which the game can be played, or the quantity or duration that a game can be played, in other words, the quality of gameplay.” Playability is closely related to the more comple "player experience", i.e. user experience with a game.
Links
Wikipedia entries of interest