HTML5 audio and video: Difference between revisions

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(Created page with "{{under construction}} {{stub}} == Introduction == == Basic use of video == == Basic use of audio == Category: Digital video Category: Web authoring [[Category: we...")
 
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== Basic use of audio ==
== Basic use of audio ==
== Video capturing ==
== Links ==
=== Specifications ===
* [http://dev.w3.org/html5/markup/Overview.html HTML5: The Markup Language] HTML: The Markup Language An HTML language reference], W3C Working Draft 15 March 2012, by Michael Smith, W3C. (Multi-page version)
** [http://dev.w3.org/html5/markup/video.html#video video – video]
** [http://dev.w3.org/html5/markup/audio.html#audio audio – audio stream]
* [http://dev.w3.org/2011/webrtc/editor/webrtc.html WebRTC 1.0: Real-time Communication Between Browsers], W3C Editor's Draft 16 March 2012. This specification defines a set of APIs to represent streaming media, including audio and video, in JavaScript, to allow media to be sent over the network to another browser or device implementing the appropriate set of real-time protocols, and media received from another browser or device to be processed and displayed locally.
* [http://dev.w3.org/2011/webrtc/editor/getusermedia.html getusermedia: Getting access to local devices that can generate multimedia streams]. W3C Editor's Draft 22 December 2011. This document defines a set of APIs that allow local media, including audio and video, to be requested from a platform.
=== Example code ===
* http://playground.html5rocks.com/#video_element


[[Category: Digital video]]
[[Category: Digital video]]

Revision as of 17:55, 20 April 2012

This article or section is currently under construction

In principle, someone is working on it and there should be a better version in a not so distant future.
If you want to modify this page, please discuss it with the person working on it (see the "history")

Draft

Introduction

Basic use of video

Basic use of audio

Video capturing

Links

Specifications

  • WebRTC 1.0: Real-time Communication Between Browsers, W3C Editor's Draft 16 March 2012. This specification defines a set of APIs to represent streaming media, including audio and video, in JavaScript, to allow media to be sent over the network to another browser or device implementing the appropriate set of real-time protocols, and media received from another browser or device to be processed and displayed locally.

Example code