PLATO: Difference between revisions
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* First a single user system in 1960, it became multi-user in the mid-sixties. [[User:DSchneider|DSchneider]] believes that PLATO was the first [[e-learning]] platform. Principles behind coursware were not too different from modern-day content-based main-stream e-learning. The only difference is that early PLATO systems did not incorporate the typical [[CMC]] components a modern [[Learning management system]] has. But already by the mid-70' PLATO featured on-line talk and messaging. | * First a single user system in 1960, it became multi-user in the mid-sixties. [[User:DSchneider|DSchneider]] believes that PLATO was the first [[e-learning]] platform. Principles behind coursware were not too different from modern-day content-based main-stream e-learning. The only difference is that early PLATO systems did not incorporate the typical [[CMC]] components a modern [[Learning management system]] has. But already by the mid-70' PLATO featured on-line talk and messaging. | ||
PLATO is still alive in various incarnations ! See the [[ | PLATO is still alive in various incarnations ! See the Wikipedia [[http://en.wikipedia.org/wiki/PLATO_%28computer_system%29 PLATO]] article for details. | ||
== References == | == References == |
Revision as of 17:04, 2 February 2012
Definition
- PLATO', an accronym for Programmed Logic for Automatic Teaching Operations was an early Computer-based training system.
- First a single user system in 1960, it became multi-user in the mid-sixties. DSchneider believes that PLATO was the first e-learning platform. Principles behind coursware were not too different from modern-day content-based main-stream e-learning. The only difference is that early PLATO systems did not incorporate the typical CMC components a modern Learning management system has. But already by the mid-70' PLATO featured on-line talk and messaging.
PLATO is still alive in various incarnations ! See the Wikipedia [PLATO] article for details.
References
- Van Meer, Betty (2003). “PLATO: From Computer-Based Education to Corporate Social Responsibility,” Iterations: An Interdisciplinary Journal of Software History 2. 1-22. HTML