Standard: Difference between revisions
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=== Data standards === | === Data standards === | ||
* [[ | * [[SCORM]] | ||
* [[IMS Content Packaging]] | * [[IMS Content Packaging]] | ||
* IEEE [[Learning Object Metadata Standard]] (LOM) | * IEEE [[Learning Object Metadata Standard]] (LOM) | ||
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There are various standardization bodies and procedures: | There are various standardization bodies and procedures: | ||
* See the [[Wikipedia:Internet standard]] definition | * See the [[Wikipedia:Internet standard]] definition that define most important low-level things. | ||
* [[Category:Design methodologies]] | |||
* [[Category:Technology]] |
Revision as of 15:16, 24 February 2006
Definition
- The goal of standardization is to improve efficiency of actions and interactions.
There are various degrees of technical standards:
- "Real standards" of very high formal quality adopted by bodies such as ISO, IEE, IEC, ITU, etc.
- Standards like the W3C "Recommendations" or the IETF "Requests for Comments" (RFCs) or the OASIS document standards.
- De facto standards (usually no formalization at all) like Microsoft products.
- Standards can be Wikipedia:Open standard or propriety. Open means publicly available, not necessarily free.
Standards in educational technology
Data standards
Pedagogical standards
- There are no real standards, but the closet things are Instructional design methods or data standards like IMS Learning Design or even IMS Content Packaging if one considers that "shovelware" or "page turners" are a standard pedagogical design ;)
Some technical standards of interest
Standards for the Internet
There are various standardization bodies and procedures:
- See the Wikipedia:Internet standard definition that define most important low-level things.