Microsoft Kinect: Difference between revisions

The educational technology and digital learning wiki
Jump to navigation Jump to search
 
Line 22: Line 22:


; Interesting example applications
; Interesting example applications
* [http://spectrum.ieee.org/automaton/robotics/diy/top-10-robotic-kinect-hacks Top 10 Robotic Kinect Hacks] by Evan Ackerman  /  Mon, March 07, 2011, IEEE Spectrum online.


* [http://www.gizmag.com/kinect-touch-free-interface-for-operating-theaters/17353/ Kinect could bring touch-free interface to operating theaters]
* [http://www.gizmag.com/kinect-touch-free-interface-for-operating-theaters/17353/ Kinect could bring touch-free interface to operating theaters]

Latest revision as of 19:55, 8 March 2011

Draft

“Kinect for Xbox 360, or simply Kinect (originally known by the code name Project Natal), is a "controller-free gaming and entertainment experience" by Microsoft for the Xbox 360 video game platform, and may later be supported by PCs via Windows 8. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.” (Wikipedia, retrieved 13:09, 26 December 2010 (CET))

software and hardware

  • Flexible Action and Articulated Skeleton Toolkit “is middleware to facilitate integration of full-body control with games and VR applications using OpenNI-compliant depth sensors (currently the PrimeSensor and the Microsoft Kinect).” By the MxR Lab at the University of Southern California.

Links

Official
Overviews
  • Kinect (Wikipedia, good overview article, including technical information)
Interesting example applications
Alternative technology
Web sites

Bibliography