X3D file structure: Difference between revisions

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X3D scene files have a common file structure:
* File header (XML, ClassicVRML, Compressed Binary)
* X3D header statement
* Profile statement
* Component statements (optional)
* Meta statements (optional)
* X3D root node
* X3D scene graph child nodes
== Links ==
== Credits and Copyright modificiation ==
{{copyrightalso|Parts of this article uses materials from
* [http://x3dgraphics.com/slidesets/ X3D for Web Authors slidesets - 14 Chapters]. Over 1200 slides are provided in fifteen slidesets to support teaching and learning X3D for Web Authors. Main author: Don Brutzman
* [http://x3dgraphics.com/slidesets/ X3D Graphics for Web Authors, X3D Scene Graph Tutorial]. Main author: Don Brutzman
* [http://x3dgraphics.com/examples/X3dForWebAuthors/ X3D Graphics for Web Authors - Example Scenes]
Copyright: [http://creativecommons.org/licenses/by-nc-sa/3.0/ Attribution-Noncommercial-Share Alike 3.0 Unported], i.e. the same as EduTechWiki, but you also must cite the the two above sources
You also should buy the [http://x3dgraphics.com/ 3D Graphics for Web Authors] book, by Don Brutzman and Leonard Daly, published by Morgan Kaufmann Publishers, Copyright 2007 Elsevier
}}

Revision as of 16:09, 4 October 2010

Draft

X3D scene files have a common file structure:

  • File header (XML, ClassicVRML, Compressed Binary)
  • X3D header statement
  • Profile statement
  • Component statements (optional)
  • Meta statements (optional)
  • X3D root node
  • X3D scene graph child nodes


Links

Credits and Copyright modificiation