EduTech Wiki:Books/Learning approaches and technology trends: Difference between revisions
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Latest revision as of 15:29, 2 July 2010
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Learning approaches and technology trends
Education 6620, Issues and trends in educational computing, Memorial University
- Authentic learning and simulations
- Collaboration and wikis
- Differentiated learning and electronic games
- Differentiated learning and web 2.0 technologies
- Experiential learning and graphing calculators
- Experiential learning and virtual worlds
- Inclusive Education and Social Software
- Learner-centered learning and blogging
- Mobile computing and student-centered learning
- Personal learning networks supporting authentic learning
- Problem-based learning and electronic games
- Problem-based learning and social software
- Social software and collaborative learning