Visualization: Difference between revisions

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[[User:DSchneider|DSchneider]] doesn't know if we should split this up like for example the [[Wikipedia:Visualization]] article (and add multimedia animations which are not necessarily the same as what they call [[Wikipedia: Knowledge visualization]]).
[[User:DSchneider|DSchneider]] doesn't know if we should split this up like for example the [[Wikipedia:Visualization]] article (and add multimedia animations which are not necessarily the same as what they call [[Wikipedia: Knowledge visualization]]).


== Types of visualizations ==
Lloyd Rieber (2002) categorizes visualizations according to their physical characteristics.
*Representational - resemble the object represented ranging from realistic (photographs) to simplified lines and shapes.
*__analogical__ - using a representation of an object with similar qualities to those of the object under study to highlight particular characteristics and phenomena. E.g. billard balls to introduce the concepts of momentum and kinetics of atomic particles)
*arbitrary - graphics that do resemble the concepts in question but reveal information through their spatial characteristics and the relationships between different elements of the graphics. (e.g. charts, graphs, concept maps, outlines)


== Visualization in education ==
== Visualization in education ==

Revision as of 16:50, 13 November 2006

Draft

Definition

The idea is to use a graphical representation to represent an information space, e.g. a complex concept, a WebSite or parts of the Web as a whole, user activities ....


DSchneider doesn't know if we should split this up like for example the Wikipedia:Visualization article (and add multimedia animations which are not necessarily the same as what they call Wikipedia: Knowledge visualization).

Types of visualizations

Lloyd Rieber (2002) categorizes visualizations according to their physical characteristics.

  • Representational - resemble the object represented ranging from realistic (photographs) to simplified lines and shapes.


  • __analogical__ - using a representation of an object with similar qualities to those of the object under study to highlight particular characteristics and phenomena. E.g. billard balls to introduce the concepts of momentum and kinetics of atomic particles)
  • arbitrary - graphics that do resemble the concepts in question but reveal information through their spatial characteristics and the relationships between different elements of the graphics. (e.g. charts, graphs, concept maps, outlines)

Visualization in education

Here is (quick) some brainstorming regarding different areas:

  • To display social webs and show what people do
  • To display complex (subject) data, i.e. students use a real tool
  • To organize & moderate group or class discussion (e.g. [1] [2] [3] [4] [5]) writable tables or other devices

Learners, can either use or build visualizations (or both of course). We shall put some emphasis on building of course ...

Technology

Links

http://tecfaseed.unige.ch/staf18/modules.php?op=modload&name=Web_Links&file=index&req=viewlink&cid=2