Computational making: Difference between revisions
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[[category: computational making]] |
Revision as of 21:01, 24 January 2020
Introduction
In a conference paper (Johnson, 2017: abstract), Johnson argues, that “the maker movement generates much more stuff to consume. A school may purchase a 3D printer for educational purposes, only to have its student-makers simply download and print other people's models without learning to make their own. To prevent this kind of situation, educators must capitalize on the maker movement in ways that facilitate what we call computational making, which involves both meaningful cognition and the making of artifacts.”
Computational making languages
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