Stitch Era - creating embroidery patches: Difference between revisions
mNo edit summary |
|||
Line 49: | Line 49: | ||
Move this new object on top: | Move this new object on top: | ||
* Either drag it in the object manager, or | * Either drag it to the top in the object manager, or use the Artwork -> Layout Tab -> Forward & Backward menu | ||
You now can digitize using "Art to Stitch" as explained in several beginners tutorials, e.g. [[Stitch Era - creating embroidery from vector images]] | You now can digitize using "Art to Stitch" as explained in several beginners tutorials, e.g. [[Stitch Era - creating embroidery from vector images]] | ||
Line 55: | Line 55: | ||
* Select Embroidery Tab | * Select Embroidery Tab | ||
* Art-to-Stitch (intelligent) | * Art-to-Stitch (intelligent) | ||
Dealing with SVG pathes that Stitch Era cannot handle properly | |||
Unfortunately Stitch Era cannot deal with SVG path that have holes inside, i.e. the printer will appear differently than planned. We tried "Trim shapes" and "Simplify to not effect". We now have two choices | Unfortunately Stitch Era cannot deal with SVG path that have holes inside, i.e. the printer will appear differently than planned. | ||
* We tried "Trim shapes" and "Simplify to not effect". | |||
We now have two choices | |||
# either accept the result (i.e. a more massive 3D printer with most holes filled) | |||
# or else either exporting the printer shape, and reimporting it as PNG image or start from the original SVG (export the printer shape from Inkscape) and then vectorize the raster image. | |||
We just exported the printer shape, transformed the shape with paint and brought it back as PNG and then digitized. This took no more than 2 minutes. | |||
[... to be continued] | [... to be continued] |
Revision as of 10:50, 13 December 2017
Introduction
This article describes how to create embroidery patches, also called cloth badges for example, and that you can attach to cloth by various means.
A typical embroidery patch has the following properties
- It is stitched on some solid fabric (or special plastic)
- It usually covers the whole surface
- It is relatively small, i.e. 3cm to 8cm
- It can have various shapes, e.g. astronaut patches are round.
The difficulty consists in getting the borders right.
Example study - 3D printing badge
This study will show how to transform an icon from the noun project into a badge (including dealing with some technical difficulties).
Digitizing an icon
Let us start with a 3D printed hand from the noun-project.
Before importing it to Stitch Era we made some adjustment to the SVG in Inksacpe
- Adjust size to 8cm by 8cm using Inkscape.
- Adapt document size to drawing size plus 1mm (File -> Document Properties)
- Save as optimized SVG
- Save as simple SVG
Import to stitch Era, adjust size (again) and ungroup
- Importing to Stitch Era was OK, but the size was wrong
- Artwork Tab -> Layout. Set the size to 80
- Artwork Tab -> Layout. Un group all
We now have three vector objects, i.e. the printer, the hand and a platform. We changed colors for each one.
Since a back is supposed to be stitched fully, we now will add a background. The simplest way to do this, is to create a contour and then fill it:
- Select all or just the printer object
- Artwork Tab -> Layout. Click on
Contour with Offset
- Select Custom and keep the defaults (outer offset)
- Kill the superfluous objects created inside the printer (2 red vector lines)
Now transform the red rounded rectangle into a light blue filled rectangle with a fat border.
Move this new object on top:
- Either drag it to the top in the object manager, or use the Artwork -> Layout Tab -> Forward & Backward menu
You now can digitize using "Art to Stitch" as explained in several beginners tutorials, e.g. Stitch Era - creating embroidery from vector images
- Select All
- Select Embroidery Tab
- Art-to-Stitch (intelligent)
Dealing with SVG pathes that Stitch Era cannot handle properly
Unfortunately Stitch Era cannot deal with SVG path that have holes inside, i.e. the printer will appear differently than planned.
- We tried "Trim shapes" and "Simplify to not effect".
We now have two choices
- either accept the result (i.e. a more massive 3D printer with most holes filled)
- or else either exporting the printer shape, and reimporting it as PNG image or start from the original SVG (export the printer shape from Inkscape) and then vectorize the raster image.
We just exported the printer shape, transformed the shape with paint and brought it back as PNG and then digitized. This took no more than 2 minutes.
[... to be continued]