COAP:COAP-3150 - week 6: Difference between revisions
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==Interaction styles== | ==Interaction styles== | ||
*[http://www.interaction-design.org/encyclopedia/interaction_styles.html HCI interaction styles] | *[http://www.interaction-design.org/encyclopedia/interaction_styles.html HCI interaction styles] - based on Shneiderman | ||
==Usability testing== | ==Usability testing== | ||
=== | ===Heuristics and quick tests=== | ||
;The 5 second rule<ref>Oli Gardner, The 5 second rule, http://unbounce.com/landing-page-optimization/the-5-second-rule-best-sites-of-2009-part-1/</ref> | |||
Upon landing on a homepage a user should be able to figure out in 5 seconds - [http://unbounce.com/landing-page-optimization/the-5-second-rule-best-sites-of-2009-part-1/ The 5 second rule] | |||
*What is it about? | |||
*Do I care? | |||
*Is it trustworthy? | |||
*How do I participate? | |||
*Is it newsworthy? | |||
====Related pages==== | ====Related pages==== | ||
*[[Usability]] | |||
*[[Human-computer interaction#Interaction_design Interaction design]] | |||
*[[Design and usability methods and techniques]] | *[[Design and usability methods and techniques]] | ||
*[[User interaction and user interface design]] | *[[User interaction and user interface design]] - definitions and distinction | ||
====Usability principles==== | ====Usability principles==== | ||
Line 30: | Line 40: | ||
;Assignment 8 - Functional prototype | ;Assignment 8 - Functional prototype | ||
==Links== | |||
*[http://www.noupe.com/how-tos/usability-testing-toolkit-resources-articles-and-techniques.html Usability Testing Toolkit: Resources, Articles, and Techniques] | |||
==References== | |||
</references> | |||
NIELSEN, J., (1993) Usability engineering. Boston, Academic Press. | |||
SCAPIN, D.L. and BASTIEN, J.M.C. (1997). Ergonomic criteria for evaluating the ergonomic quality of interactive systems. Behavior & Information Technology, 1997, 17 (4/5), 220-231. | |||
SHNEIDERMAN, B. (1992). Designing the user interface : strategies for effective human-Computer-Interaction. (Chap 3, 4 and 5). 2nd ed., Addison-Whesley Publishing Company. |
Revision as of 21:34, 23 February 2012
Interaction styles
- HCI interaction styles - based on Shneiderman
Usability testing
Heuristics and quick tests
- The 5 second rule[1]
Upon landing on a homepage a user should be able to figure out in 5 seconds - The 5 second rule
- What is it about?
- Do I care?
- Is it trustworthy?
- How do I participate?
- Is it newsworthy?
Related pages
- Usability
- Human-computer interaction#Interaction_design Interaction design
- Design and usability methods and techniques
- User interaction and user interface design - definitions and distinction
Usability principles
- Ten Usability Heuristics by Jakob Nielsen
- analysing the user tasks
- designing the test
Examples
- Bad usability in (web) design
Designing interaction
Webforms (self-study)
Javascript (self-study)
See and Javascript tutorial - basics
Publish a site
- Assignment 8 - Functional prototype
Links
References
</references> NIELSEN, J., (1993) Usability engineering. Boston, Academic Press. SCAPIN, D.L. and BASTIEN, J.M.C. (1997). Ergonomic criteria for evaluating the ergonomic quality of interactive systems. Behavior & Information Technology, 1997, 17 (4/5), 220-231. SHNEIDERMAN, B. (1992). Designing the user interface : strategies for effective human-Computer-Interaction. (Chap 3, 4 and 5). 2nd ed., Addison-Whesley Publishing Company.
- ↑ Oli Gardner, The 5 second rule, http://unbounce.com/landing-page-optimization/the-5-second-rule-best-sites-of-2009-part-1/