Web design principles: Difference between revisions
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==Definition== | ==Definition== | ||
Design principles are derived from fields as varied as [[Human-computer interaction]], [[User experience and user experience design | usability and user experience design]], [[Graphic design]] and [[Typography]], [[Colour theory]], and [[Design processes and models]]. They can stand alone as general rules or be the basis for the development of [[Design methodology | design methodologies]] | Design principles are derived from fields as varied as [[Human-computer interaction]], [[User experience and user experience design | usability and user experience design]], [[Graphic design]] and [[Typography]], [[Colour theory]], and [[Design process |Design processes and models]]. They can stand alone as general rules or be the basis for the development of [[Design methodology | design methodologies]] | ||
==Links for further reading== | ==Links for further reading== |
Revision as of 17:40, 19 January 2012
Introduction
Web design principles are general rules for the design of web-based media that include basic guidelines for the design of layouts and interaction design.
Definition
Design principles are derived from fields as varied as Human-computer interaction, usability and user experience design, Graphic design and Typography, Colour theory, and Design processes and models. They can stand alone as general rules or be the basis for the development of design methodologies