Computer-based learning: Difference between revisions
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== Definition == | == Definition == | ||
* Computer-Based Learning has emerged in reponse to [[Computer- | * Computer-Based Learning has emerged in reponse to [[Computer-based training]] (CBT) and as its name it is more focussed on Learning. | ||
* Favorite technologies include [[ | * Favorite technologies include [[Microworld]]s, [[Hypertext]] and [[Simulation]]s. | ||
* CBL has in common with CBT that it focuses on theindividualized self-study. | * CBL has in common with CBT that it focuses on theindividualized self-study. | ||
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The 1980's and 1990's produced a variety of schools that can be put under the umbrella of the label "Computer Based Learning" (CBL). Frequently based on constructivist and cognitivist learning theories, these environments focussed on teaching both abstract and domain-specific problem solving. Preferred technologies were micro-worlds (computer environments were learners could explore and build), simulations (computer environments where learner can play with parameters of dynamic systems) and hypertext. | The 1980's and 1990's produced a variety of schools that can be put under the umbrella of the label "Computer Based Learning" (CBL). Frequently based on constructivist and cognitivist learning theories, these environments focussed on teaching both abstract and domain-specific problem solving. Preferred technologies were micro-worlds (computer environments were learners could explore and build), simulations (computer environments where learner can play with parameters of dynamic systems) and hypertext. | ||
[[Category: Edutech families]] |
Latest revision as of 18:06, 9 July 2009
Definition
- Computer-Based Learning has emerged in reponse to Computer-based training (CBT) and as its name it is more focussed on Learning.
- Favorite technologies include Microworlds, Hypertext and Simulations.
- CBL has in common with CBT that it focuses on theindividualized self-study.
History
The 1980's and 1990's produced a variety of schools that can be put under the umbrella of the label "Computer Based Learning" (CBL). Frequently based on constructivist and cognitivist learning theories, these environments focussed on teaching both abstract and domain-specific problem solving. Preferred technologies were micro-worlds (computer environments were learners could explore and build), simulations (computer environments where learner can play with parameters of dynamic systems) and hypertext.