Neverwinter Nights: Difference between revisions
Jump to navigation
Jump to search
m (using an external editor) |
m (using an external editor) |
||
Line 4: | Line 4: | ||
'''Neverwinter Nights''' is a [[computer game]] of the ''RPG'' (Role Playing Game) variety. | '''Neverwinter Nights''' is a [[computer game]] of the ''RPG'' (Role Playing Game) variety. | ||
Some people claim that its engine allows to script educational software. | Some people claim that its engine allows to script educational software (references below are not complete ...) | ||
== Software == | == Software == | ||
Line 40: | Line 40: | ||
== References == | == References == | ||
* M. Carbonaroa, M. Cutumisub, H Duffa, S. Gillisc, C. Onuczkob, J. Schaefferb, A. Schumacherb, J. Siegelb, D. Szafronb, and | * M. Carbonaroa, M. Cutumisub, H Duffa, S. Gillisc, C. Onuczkob, J. Schaefferb, A. Schumacherb, J. Siegelb, D. Szafronb, and K. Waughb, ''Adapting a Commercial Role-Playing Game for Educational Computer Game Production''. [http://www.cs.ualberta.ca/~script/docs/2006gameon.pdf PDF] | ||
K. Waughb, ''Adapting a Commercial Role-Playing Game for Educational Computer Game Production''. [http://www.cs.ualberta.ca/~script/docs/2006gameon.pdf PDF] | |||
* Mike Carbonaro et al. Adapting a Commercial Role-Playing Game for Educational Computer Game Production, Proceedings of DiGRA 2005 Conference: Changing Views - Worlds in Play. [http://www.cs.ualberta.ca/~script/docs/Vancouver12.pdf PDF] | * Mike Carbonaro et al. Adapting a Commercial Role-Playing Game for Educational Computer Game Production, Proceedings of DiGRA 2005 Conference: Changing Views - Worlds in Play. [http://www.cs.ualberta.ca/~script/docs/Vancouver12.pdf PDF] |
Revision as of 18:32, 27 December 2006
Definition
Neverwinter Nights is a computer game of the RPG (Role Playing Game) variety.
Some people claim that its engine allows to script educational software (references below are not complete ...)
Software
Games Versions
- Neverwinter Nights I (2002)
- available extensions
- Neverwinter Nights II (2006)
Third party tools
- ScriptEase
Links
- Game and scripting tutorials
- Tutorials and Guides Links at BioWare Corps.
- Neverwinter Nights 2 Vault (Community site)
- Neverwinter Nights 2 Tweak Guide (Useful hints for configuring your PC)
- Neverwinter Nights Wiki (includes scripting examples and hints)
- Education
- Ami Berger (2006), Neverwinter Nights" in the classroom
References
- M. Carbonaroa, M. Cutumisub, H Duffa, S. Gillisc, C. Onuczkob, J. Schaefferb, A. Schumacherb, J. Siegelb, D. Szafronb, and K. Waughb, Adapting a Commercial Role-Playing Game for Educational Computer Game Production. PDF
- Mike Carbonaro et al. Adapting a Commercial Role-Playing Game for Educational Computer Game Production, Proceedings of DiGRA 2005 Conference: Changing Views - Worlds in Play. PDF
- Robertson, Judy and Judith Good (2005). Story creation in virtual game worlds, Communications of the ACM, Volume 48, Issue 1 (January 2005) Abstract/HTML/PDF - http://doi.acm.org/10.1145/1039539.1039571 (Access restricted)
- Duane Szafron, Mike Carbonaro, Maria Cutumisu, Stephanie Gillis, Matthew McNaughton, Curtis Onuczko,Thomas Roy, Jonathan Schaeffer (2005). Writing Interactive Stories in the Classroom, Interactive Multimedia Electronic Journal of Computer-Enhanced Learning, 7 (1). HTML