COAP:COAP-2170: Difference between revisions

The educational technology and digital learning wiki
Jump to navigation Jump to search
m (Created page with "== Introduction == The course-level outcomes as announced in the syllabus are: # Understand the concept of human-computer interaction (HCI) # Understand the need for usable and...")
 
Line 13: Line 13:
# Successfully implement usable web page(s) that are also accessible.
# Successfully implement usable web page(s) that are also accessible.


Pratical learning outcomes:
Practical learning outcomes:
* Be able to define '''user experience''' in terms of '''usefulness, usability, accessibility and desirabilty'''
* Be able to define '''user experience''' in terms of '''usefulness, usability, accessibility and desirabilty'''
* Understand the design process and be able to participate in all stages.
* Understand the design process and be able to participate in all stages.
* Be able to apply experience, interface, usability, and access guidelines
* Be able to apply experience, interface, usability, and access guidelines
* Be able to use some design and usability methods
* Be able to use some design and usability methods

Revision as of 22:03, 13 March 2011

Introduction

The course-level outcomes as announced in the syllabus are:

  1. Understand the concept of human-computer interaction (HCI)
  2. Understand the need for usable and accessible web interfaces.
  3. Understand usability guidelines.
  4. Discuss various types of disabilities and their impact on computer usage.
  5. Describe a variety of computer assistive technologies.
  6. Understand a variety of methods used to make web content accessible.
  7. Understand the Web Content Accessibility Guidelines.
  8. Implement usability and accessibility testing for web pages/sites.
  9. Successfully implement usable web page(s) that are also accessible.

Practical learning outcomes:

  • Be able to define user experience in terms of usefulness, usability, accessibility and desirabilty
  • Understand the design process and be able to participate in all stages.
  • Be able to apply experience, interface, usability, and access guidelines
  • Be able to use some design and usability methods