Design rule: Difference between revisions
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== Definition == | == Definition == | ||
* A '''design rule''' is a theory on how to build things an artefact of a given kind. | * A '''design rule''' is a theory on how to build things an artefact of a given kind. (Note [[User:DSchneider|DSchneider]] is not sure whether we should use singular or plural for a set of several connected rules ...) | ||
* "A technological rule: an instruction is defined as a chunk of general knowledge, linking an intervention or artifact with a desired outcome or performance in a certain field of application". Bunge (quoted by Järvinen:99) | * "A technological rule: an instruction is defined as a chunk of general knowledge, linking an intervention or artifact with a desired outcome or performance in a certain field of application". Bunge (quoted by Järvinen:99) | ||
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In our opinion ([[User:DSchneider|DSchneider]]), the '''design rule''' should be the focal point of action-research oriented research designs like [[design-based research]]. Therefore we need some clear guidelines on: | In our opinion ([[User:DSchneider|DSchneider]]), the '''design rule''' should be the focal point of action-research oriented research designs like [[design-based research]]. Therefore we need some clear guidelines on: | ||
* how to create [[design | * how to create [[design rule]]s | ||
* how to implement [[design | * how to implement [[design rule]]s | ||
* how to test [[design | * how to test [[design rule]]s | ||
.... and how to to combine these within iterative, user-centered research and development approaches. | .... and how to to combine these within iterative, user-centered research and development approaches. | ||
== References | == References == | ||
Pertti Järvinen: On Research Methods. Tampere: Opinpajan Kirja, ISBN 952-99233-1-7 | Pertti Järvinen: On Research Methods. Tampere: Opinpajan Kirja, ISBN 952-99233-1-7 | ||
[[Category: Design methodologies]] |
Latest revision as of 17:41, 8 July 2009
Definition
- A design rule is a theory on how to build things an artefact of a given kind. (Note DSchneider is not sure whether we should use singular or plural for a set of several connected rules ...)
- "A technological rule: an instruction is defined as a chunk of general knowledge, linking an intervention or artifact with a desired outcome or performance in a certain field of application". Bunge (quoted by Järvinen:99)
- Synomyms: technological rule, design principle
See also: design science, design-based research
Design rules in educational technology
In our opinion (DSchneider), the design rule should be the focal point of action-research oriented research designs like design-based research. Therefore we need some clear guidelines on:
- how to create design rules
- how to implement design rules
- how to test design rules
.... and how to to combine these within iterative, user-centered research and development approaches.
References
Pertti Järvinen: On Research Methods. Tampere: Opinpajan Kirja, ISBN 952-99233-1-7