Adobe Flash Builder: Difference between revisions
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See also: [[MXML]] (for a short intro to MXML, the layout language), [[Actionscript 3]] (entry point for pure AS tutorials) and [[Flash ActionScript 3 overview]] (the Flash AS equivalent). | See also: [[MXML]] (for a short intro to MXML, the layout language), [[Actionscript 3]] (entry point for pure AS tutorials) and [[Flash ActionScript 3 overview]] (the Flash AS equivalent). | ||
== Using == | == Using Flex Builder == | ||
; Step 1 - Create a new Project. | ; Step 1 - Create a new Project. | ||
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; Step 2 - Add some *.mxml code. | ; Step 2 - Add some *.mxml code. | ||
: Just copy and paste some code. E.g. get some code from the | : Just copy and paste some code. E.g. get some code from the | ||
[[Flex datagrid tutorial]]. | [[Flex datagrid component tutorial]]. | ||
== Links == | == Links == |
Revision as of 18:13, 5 November 2008
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Adobe Flex Builder is an Integrated Development Environment (IDE) for developing flex/actionscript/flash applications.
See also: MXML (for a short intro to MXML, the layout language), Actionscript 3 (entry point for pure AS tutorials) and Flash ActionScript 3 overview (the Flash AS equivalent).
Using Flex Builder
- Step 1 - Create a new Project.
- Like most IDEs you can't just edit a little file, but you need to define a new project: File->New; Flex project.
- We called our project "testing"
- Step 2 - Add some *.mxml code.
- Just copy and paste some code. E.g. get some code from the
Flex datagrid component tutorial.
Links
Documentation
- Flex Builder
- Using Adobe Flex Builder 3 (HTML LiveDocs) - PDF version (233 pages).
- General
- See the Flash and AS3 links - documentation for some links
- Explore Adobe's [Flex DevNet]
- Adobe Flex resources
Software
- Flex Builder
- You can testdrive it for 30 days (download)
- Educators and students can get a serial number for free use by filling in a form
- Alternatives
- Flashdevelop. Free and open source tool that provides syntax support and an interface with the Flex compilers.