Adobe Flash Builder: Difference between revisions

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See also:  [[MXML]] (for a short intro to MXML, the layout language),  [[Actionscript 3]] (entry point for pure AS tutorials) and  [[Flash ActionScript 3 overview]] (the Flash AS equivalent).
See also:  [[MXML]] (for a short intro to MXML, the layout language),  [[Actionscript 3]] (entry point for pure AS tutorials) and  [[Flash ActionScript 3 overview]] (the Flash AS equivalent).


== Using ==
== Using Flex Builder ==


; Step 1 - Create a new Project.  
; Step 1 - Create a new Project.  
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; Step 2 - Add some *.mxml code.
; Step 2 - Add some *.mxml code.
: Just copy and paste some code. E.g. get some code from the
: Just copy and paste some code. E.g. get some code from the
[[Flex datagrid tutorial]].
[[Flex datagrid component tutorial]].


== Links ==
== Links ==

Revision as of 19:13, 5 November 2008

Draft

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In principle, someone is working on it and there should be a better version in a not so distant future.
If you want to modify this page, please discuss it with the person working on it (see the "history")

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Adobe Flex Builder is an Integrated Development Environment (IDE) for developing flex/actionscript/flash applications.

See also: MXML (for a short intro to MXML, the layout language), Actionscript 3 (entry point for pure AS tutorials) and Flash ActionScript 3 overview (the Flash AS equivalent).

Using Flex Builder

Step 1 - Create a new Project.
Like most IDEs you can't just edit a little file, but you need to define a new project: File->New; Flex project.
We called our project "testing"
Step 2 - Add some *.mxml code.
Just copy and paste some code. E.g. get some code from the

Flex datagrid component tutorial.

Links

Documentation

Flex Builder
General

Software

Flex Builder
Alternatives
  • Flashdevelop. Free and open source tool that provides syntax support and an interface with the Flex compilers.