Flash using ActionScript libraries tutorial: Difference between revisions

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This entry is part of the [[Flash]] CS3 tutorials.
This entry is part of the [[Flash tutorials]].


== Introduction ==
== Introduction ==
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* Basic interactivity, i.e. some ActionScript 3 coding experience. See for example the [[Flash button tutorial]] or the [[Flash components tutorial]], and the [[Flash drag and drop tutorial]].
* Basic interactivity, i.e. some ActionScript 3 coding experience. See for example the [[Flash button tutorial]] or the [[Flash components tutorial]], and the [[Flash drag and drop tutorial]].
* Alternatively or in addition you also start from "pure" [[Actionscript 3]] coding.
* Alternatively or in addition you also start from "pure" [[Actionscript 3]] coding.
; Environment
* Flash CS3
; Moving on
; Moving on
* See the [[Flash tutorials]].
* See the [[Flash tutorials]].

Revision as of 16:00, 22 October 2008

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This article or section is currently under construction

In principle, someone is working on it and there should be a better version in a not so distant future.
If you want to modify this page, please discuss it with the person working on it (see the "history")

Draft

This entry is part of the Flash tutorials.

Introduction

Learning goals
  • Learn how to use ActionScript libraries
Prerequisites
Environment
  • Flash CS3
Moving on
Level and target population
  • Beginners (but see the prerequisites)
Quality
  • ...
To Do
  • Everything

There exist several free high quality ActionScript libraries available and that can be used by Flash designers that only possess very little programming skills.

Typical examples of such libraries are:

  • Flash 3D libaraires that allow a CS3 developer to create animated and interactive 3D scenes.
  • Special purpose animation libraries like the FLiNT particle system that allows you to create stuff like fireworks and snowflakes.
  • Tweening libraries like TweenLite that allow you to define sophisticated animations with a few method calls (instead of spending hours of drawing).

Snowflakes

You might want snowflakes. Creating a nice snowing animation with drawings is almost impossible and programming them yourself is really difficult (unless you are a "real" programmer). You now have two options: