Methodology tutorial - conceptual frameworks: Difference between revisions

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== Research Design for Educational Technologies - Conceptual frameworks ==
== Research Design for Educational Technologies - Conceptual frameworks, typologies and analysis grids ==


This is part of the [[methodology tutorial]] (see its table of contents).
This is part of the [[methodology tutorial]] (see its table of contents).


 
Note: There should be links to selected wiki articles !
== Importance of conceptual frameworks, typologies and grids ==
 
 


=== Analytical frameworks ===
=== Analytical frameworks ===
Line 18: Line 15:
* Help to bridge the gap between theory and empirical research
* Help to bridge the gap between theory and empirical research
* Direct analysis (e.g. what causalities to look at, what’s of interest, etc.)
* Direct analysis (e.g. what causalities to look at, what’s of interest, etc.)


=== Lists of dimensions ===
=== Lists of dimensions ===


* Help to focus on all aspects of a concept
* Help to focus on all aspects of a concept


=== Analysis grids ===
=== Analysis grids ===


* Help to organize data gathering and collection
* Help to organize data gathering and collection
* Will bridge the gap between general concepts at theory level, e.g. in your research
* Will bridge the gap between general concepts at theory level, e.g. in your research questions) and measurable indicators
questions) and measurable indicators
 
(examples on the next slides)


== Example frameworks ==
== Example frameworks ==
Line 47: Line 37:
* clearly identifies 5 elements of inquiry
* clearly identifies 5 elements of inquiry
* claims/shows that inquiry is circular
* claims/shows that inquiry is circular


=== Gonzalez 8-factor model for ICT usage in schools ===
=== Gonzalez 8-factor model for ICT usage in schools ===
Line 70: Line 58:
[[Image:book-research-design-89.png]]
[[Image:book-research-design-89.png]]


Possible relevance for educational technologies:
Possible relevance for educational technologies: The fact that a government agency has been created to sponsor ICT-based pedagogical
 
The fact that a government agency has been created to sponsor ICT-based pedagogical
reform, does not entail that it will happen as they plan. Implementation "carriers" (e.g.
reform, does not entail that it will happen as they plan. Implementation "carriers" (e.g.
schools) and addressees (e.g. teachers) may redefine goals and will have to establish
schools) and addressees (e.g. teachers) may redefine goals and will have to establish
operational practise.
operational practise.


=== Policy outcomes ===
=== Policy outcomes ===
Line 98: Line 82:
** E.g. '' teacher role'' is central in activity-based designs
** E.g. '' teacher role'' is central in activity-based designs
** E.g. '' Learning material'' is important in e-learning designs for mass-education
** E.g. '' Learning material'' is important in e-learning designs for mass-education
=== A simple picture defining key elements of an ICT design ===
=== A simple picture defining key elements of an ICT design ===


[[Image:book-research-design-92.png]]
[[Image:book-research-design-92.png]]


* This is not a great model, but it makes you think about the distinction between
* This is not a great model, but it makes you think about the distinction between pedagogical activities, informations (learning material), people involved......
pedagogical activities, informations (learning material), people involved......
* Roles and relations here can’t be filled in without some reference to pedagogical method (so it’s not such a good model)
* Roles and relations here can’t be filled in without some reference to pedagogical method
(so it’s not such a good model)
 
 


=== A "help desk model" for "on-the-spot" life-long learning ===
=== A "help desk model" for "on-the-spot" life-long learning ===
Line 116: Line 93:
[[Image:book-research-design-93.png]]
[[Image:book-research-design-93.png]]


* This model allows you to think at the same time about system components and actor’s
* This model allows you to think at the same time about system components and actor’s roles
roles
* Technical infrastructure used: either C3MS portals, groupware, specialized help desk, knowledge management software.
* Technical infrastructure used: either C3MS portals, groupware, specialized help desk,
knowledge management software.
 
 


=== My favorite picture for introducing activity-based teaching ===
=== My favorite picture for introducing activity-based teaching ===
Line 131: Line 104:
[[Image:book-research-design-94.png]]
[[Image:book-research-design-94.png]]


* This framework clearly shows that students have to engage in activities, that activities
* This framework clearly shows that students have to engage in activities, that activities lead to products that can be discussed and reused.
lead to products that can be discussed and reused.
 
 


=== Definition of a C3MS (community) portal (Schneider) ===
=== Definition of a C3MS (community) portal (Schneider) ===
Line 181: Line 151:
* This table makes association between a list of functions and structure (software
* This table makes association between a list of functions and structure (software
modules)
modules)


=== C3MS modules support for creativity and engagement variables ===
=== C3MS modules support for creativity and engagement variables ===
Line 188: Line 156:
[[Image:book-research-design-95.png]]
[[Image:book-research-design-95.png]]


* Also links structure (software elements) to functions (creativity and engagement
* Also links structure (software elements) to functions (creativity and engagement enhancing variables)
enhancing variables)
 
 


=== Visualization of formal procedures ===
=== Visualization of formal procedures ===
Line 198: Line 163:


=== Lists of dimensions and typologies ===
=== Lists of dimensions and typologies ===


=== Types of Learning (Kearsley’s '' http://tip.psychology.org/'' ) ===
=== Types of Learning (Kearsley’s '' http://tip.psychology.org/'' ) ===
Line 219: Line 182:
#* can hardly be taught and only be learned through appropriate experience and to some
#* can hardly be taught and only be learned through appropriate experience and to some
extent only !
extent only !


=== Major pedagogical approaches (strategies) ===
=== Major pedagogical approaches (strategies) ===
Line 284: Line 245:
|}
|}


* E.g. helps to decide what sort of teaching and learning you want to study or favor with
* E.g. helps to decide what sort of teaching and learning you want to study or favor with an ICT-based environment
an ICT-based environment
 
 


=== Khan’s (2000) list of pedagogical methods and strategies ===
=== Khan’s (2000) list of pedagogical methods and strategies ===
Line 346: Line 304:


* Which pedagogical strategies work better '' for what types'' of learning ?
* Which pedagogical strategies work better '' for what types'' of learning ?


=== Intrinsically motivating elements of gaming ... ===
=== Intrinsically motivating elements of gaming ... ===
Line 391: Line 347:
* What could we learn from gaming ?
* What could we learn from gaming ?
* Why do kids spend many hours playing games without getting bored or tired ?
* Why do kids spend many hours playing games without getting bored or tired ?


=== Typology and typical functions of virtual environments ===
=== Typology and typical functions of virtual environments ===
Line 400: Line 354:
* What do '' you'' mean by a virtual environment ?
* What do '' you'' mean by a virtual environment ?
* Is is safe to use "virtual environment" when you talk about an e-learning platform ?
* Is is safe to use "virtual environment" when you talk about an e-learning platform ?


=== Pierre Dillenbourg on CSCL (Computer supported collaborative learning) ===
=== Pierre Dillenbourg on CSCL (Computer supported collaborative learning) ===
Line 407: Line 359:
[[Image:book-research-design-98.png]]
[[Image:book-research-design-98.png]]


* Collaborative learning can be very powerful because its properties engage students in
* Collaborative learning can be very powerful because its properties engage students in various meta-cognitive activities.
various meta-cognitive activities.
* Note: needs scenario-building (story-boarding)
* Note: needs scenario-building (story-boarding)


== Example analysis grids ==
== Example analysis grids ==


* more grids (scales) are shown in quantitative design and analysis modules
* more grids (scales) are shown in quantitative design and analysis modules === Ergonomics criteria de Bastien ===
 
 
=== Ergonomics criteria de Bastien ===


'' http://www.lergonome.org/pages/detail_articles.php?indice=22''
'' http://www.lergonome.org/pages/detail_articles.php?indice=22''
Line 450: Line 396:
8. Compatibilité
8. Compatibilité
|}
|}
=== Profil des compétences d’un manager (dimensions) ===
=== Profil des compétences d’un manager (dimensions) ===


Line 479: Line 422:
Sur 4 pages l’auteur indique ensuite les sous-dimensions et ensuite comment les mesurer
Sur 4 pages l’auteur indique ensuite les sous-dimensions et ensuite comment les mesurer
par des dispositifs expérimentaux variés....
par des dispositifs expérimentaux variés....


=== COLLES Grid - socio-constructivist features of on-line teaching ===
=== COLLES Grid - socio-constructivist features of on-line teaching ===
Line 512: Line 453:
Remarks:
Remarks:


* This grid clearly identifies 6 dimensions of socio-constructivism (there are many other
* This grid clearly identifies 6 dimensions of socio-constructivism (there are many other grids)
grids)
* We will see in the data gathering and analysis modules how to make it operational
* We will see in the data gathering and analysis modules how to make it operational
[[Category: research methodologies]]
[[Category: research methodologies]]
[[Category: tutorials]]
[[Category: tutorials]]

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Research Design for Educational Technologies - Conceptual frameworks, typologies and analysis grids

This is part of the methodology tutorial (see its table of contents).

Note: There should be links to selected wiki articles !

Analytical frameworks

  • Provide an overview of the phenomenon (elements and relations)
  • Help to bridge the gap between theory and empirical research
  • Direct analysis (e.g. what causalities to look at, what’s of interest, etc.)

Lists of dimensions

  • Help to focus on all aspects of a concept

Analysis grids

  • Help to organize data gathering and collection
  • Will bridge the gap between general concepts at theory level, e.g. in your research questions) and measurable indicators

Example frameworks

The inquiry circle in inquiry-based learning doctrine

http://www.inquiry.uiuc.edu/

  • See: DESS mémoire de Stéphane Lattion (2004)

File:Inquiry-circle.gif

  • clearly identifies 5 elements of inquiry
  • claims/shows that inquiry is circular

Gonzalez 8-factor model for ICT usage in schools

Book-research-design-87.png

A linear model of research

  • Note: Even this course has a analytical organizing framework :)

File:Book-research-design-88.png

Implementation research model

Provides a certain "image" of the policy-making process:

  • Actors intervene during the whole process (and not just in their "natural" stage"
  • Problem perception, goals and other elements can be changed over time !
    • i.e. sometimes the implementors may redefine the set goals !

File:Book-research-design-89.png

Possible relevance for educational technologies: The fact that a government agency has been created to sponsor ICT-based pedagogical reform, does not entail that it will happen as they plan. Implementation "carriers" (e.g. schools) and addressees (e.g. teachers) may redefine goals and will have to establish operational practise.

Policy outcomes

Définition des prestations au sens de produits finaux de mise en oeuvre d’une politique publique [ Knoepfel, P. (1996) TQM et fédéralisme, Cahier de l’IDHEAP, 159, p 10]

  • E.g. useful to provide a perspective on the analysis of educational reform policies
  • There are three major kinds of "results" you can study according to the author

File:Book-research-design-90.png

Functions of a learning environment: Where do we focus ?

File:Book-research-design-91.png

  • This model makes you think about functions that a learning environment should provide

and therefore about structure that will instantiate function

  • It also allows to think about priorities in your design
    • E.g. teacher role is central in activity-based designs
    • E.g. Learning material is important in e-learning designs for mass-education

A simple picture defining key elements of an ICT design

File:Book-research-design-92.png

  • This is not a great model, but it makes you think about the distinction between pedagogical activities, informations (learning material), people involved......
  • Roles and relations here can’t be filled in without some reference to pedagogical method (so it’s not such a good model)

A "help desk model" for "on-the-spot" life-long learning

File:Book-research-design-93.png

  • This model allows you to think at the same time about system components and actor’s roles
  • Technical infrastructure used: either C3MS portals, groupware, specialized help desk, knowledge management software.

My favorite picture for introducing activity-based teaching

  • Scenarios are sequences of activity phases within which group members do

tasks and play specific roles

  • This orchestration implies organizing workflow loops

File:Book-research-design-94.png

  • This framework clearly shows that students have to engage in activities, that activities lead to products that can be discussed and reused.

Definition of a C3MS (community) portal (Schneider)

Function

C3MS modules (tools of the portal)

Content management

News engine (including a organization by topics and an annotation mechanism) - Content Management Systems (CMS)Collaborative hypertexts (Wikis) - Image albums (photos, drawings, etc.) - Glossary tool or similar - Individual weblogs (diaries)

Knowledge exchange

News syndication (headlines from other portals)File sharing(all CMS tools above)

Exchange of arguments

Forums and/or new engineChats, ......

Project support

Project management modules,Calendars, ......

Knowledge management

FAQ manager - Links Manager (“Yahoo-like”)Search by keywords for all contents“top 10” box, rating systems for comments“What’s new” (forum messages, downloads, etc.), .....

Community management

Presence, profile and identification of membersShoutbox (mini-chat integrated into the portal page)Reputation systemActivity tracing for membersEvent calendarNews engine, ......

  • This table makes association between a list of functions and structure (software

modules)

C3MS modules support for creativity and engagement variables

File:Book-research-design-95.png

  • Also links structure (software elements) to functions (creativity and engagement enhancing variables)

Visualization of formal procedures

File:Book-research-design-96.png

Lists of dimensions and typologies

Types of Learning (Kearsley’s http://tip.psychology.org/ )

  1. Attitudes :
    • Disposition or tendency to respond positively or negatively ....
  2. Factual Information (memorization):
    • Processing of factual information and remembering .....
  3. Concepts (discrimination):
    • ... how to discriminate and categorize things. Concept mastery is not related to simple

recall and must be constructed.

  1. Reasoning (inference, deduction):
    • thinking activities that involve making or testing inferences
  2. Procedure learning:
    • .... being able to solve a certain task by applying a procedure.
  3. Problem solving :
    • identification of subgoals, use of methods to satisfy subgoals.
  4. Learning strategies :
    • can hardly be taught and only be learned through appropriate experience and to some

extent only !

Major pedagogical approaches (strategies)

( Baumgartner & Kalz , modifications by Schneider

Transfer

Tutor

Coach

Factual knowledge,
“know-that”

Procedural knowledge,
“know-how”

Social practise,
“knowing in action”

Transfer of propositional knowledge

Presentation of predetermined problems

Action in (complex and social) situations

to know, to remember

to do, to practise

to cope, to master

Production of correct answers

Selection of correct methods and its use

Realization of adequate action strategies

Verbal knowledge, Memorization

Skill, Ability

Social Responsibility

to teach, to explain

to observe, to help,to demonstrate

to cooperate, to support

Teaching I

Teaching II

Teaching III

  • E.g. helps to decide what sort of teaching and learning you want to study or favor with an ICT-based environment

Khan’s (2000) list of pedagogical methods and strategies

Presentation

Exhibits

Demonstration

Drill and Practice

Tutorials

Games

Story Telling

Simulations

Role-playing

Discussion

Interaction

Modeling

Facilitation

Collaboration

Debate

Field Trips

Apprenticeship

Case Studies

Generative Development

Motivation

Makes you worry a bit:

  • Which pedagogical strategies work better for what types of learning ?

Intrinsically motivating elements of gaming ...

(Frété 2002, Master thesis TECFA)

Element

fantasy

  • imagination and freedom
    (make believe + voluntary activity)

challenge &curiosity

  • a level of difficulty that triggers curiosity
  • presence of goals
  • uncertainty (surprise)

feedback

  • immediate
  • clear

self-esteem

  • adapted tasks
  • encouragement to learn & augment scores

control

  • levels to play, user selection of goals, strategies & tactics
  • What could we learn from gaming ?
  • Why do kids spend many hours playing games without getting bored or tired ?

Typology and typical functions of virtual environments

File:Book-research-design-97.png

  • What do you mean by a virtual environment ?
  • Is is safe to use "virtual environment" when you talk about an e-learning platform ?

Pierre Dillenbourg on CSCL (Computer supported collaborative learning)

File:Book-research-design-98.png

  • Collaborative learning can be very powerful because its properties engage students in various meta-cognitive activities.
  • Note: needs scenario-building (story-boarding)

Example analysis grids

  • more grids (scales) are shown in quantitative design and analysis modules === Ergonomics criteria de Bastien ===

http://www.lergonome.org/pages/detail_articles.php?indice=22

1. Guidage 1.1 Incitation 1.2 Groupement/Distinction entre items 1.2.1 Groupement/Distinction par la localisation 1.2.2 Groupement/Distinction par le format 1.3 Feed-back immédiat 1.4 Lisibilité 2. Charge de travail 2.1 Brièveté2.1.1 Concision 2.1.2 Actions minimales 2.2 Densité informationnelle 3. Contrôle explicite 3.1 Actions explicites 3.2 Contrôle utilisateur

4. Adaptabilité 4.1 Flexibilité 4.2 Prise en compte de l'expérience de l'utilisateur 5.Gestion des erreurs 5.1 Protection contre les erreurs 5.2 Qualité des messages d'erreur 5.3 Correction des erreurs 6. Homogénéité/Cohérence 7. Signifiance des codes et dénominations 8. Compatibilité

Profil des compétences d’un manager (dimensions)

Emery, Y. (1997) Le centre d’évaluation pour managers publics, Cahier de l’IDHEAP 166, p9.

A. compétences personnelles:

  1. introspection et apprentissage permanent
  2. résistance aux tensions, énergie et ténacité

B. compétences intellectuelles:

  1. pensée systémique, capacité d’analyse et de synthèse

C. compétences relationnelles:

  1. leadership et de gestion de groupe
  2. capacité d’écoute et de communication

D. compétences managériales:

  1. attention à l’environnement et proactivité
  2. entrepreneurship et esprit de décision
  3. planification et controlling

Sur 4 pages l’auteur indique ensuite les sous-dimensions et ensuite comment les mesurer par des dispositifs expérimentaux variés....

COLLES Grid - socio-constructivist features of on-line teaching

(Taylor and Maor ) - Teacher education over the Internet

1. Relevance

  • How relevant is on-line learning to students' professional practices?

2. Reflection

  • Does on-line learning stimulate students' critical reflective thinking?

3. Interactivity

  • To what extent do students engage on-line in rich educative dialogue?

4. Tutor Support

  • How well do tutors enable students to participate in on-line learning?

5. Peer Support

  • Is sensitive and encouraging support provided on-line by fellow students?

6. Interpretation

  • Do students and tutors make good sense of each other's on-line communications?

Remarks:

  • This grid clearly identifies 6 dimensions of socio-constructivism (there are many other grids)
  • We will see in the data gathering and analysis modules how to make it operational