Online identity: Difference between revisions

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According to Wikipedia (retrieved 12:34, 12 April 2007 (MEST) and with original links): {{quotation|An '''online identity''' is a [http://en.wikipedia.org/wiki/Social_identity social identity] that network users establish in  [http://en.wikipedia.org/wiki/Online_communities online communities]. Although some people prefer to use their [http://en.wikipedia.org/wiki/Real_name real names] online, most Internet users prefer to identify themselves by means of [http://en.wikipedia.org/wiki/Pseudonym pseudonyms], which reveal varying amounts of [http://en.wikipedia.org/wiki/Personally_identifiable_information personally identifiable information]. In some online [http://en.wikipedia.org/w/index.php?title=Contextual_Identity&action=edit contexts], including [http://en.wikipedia.org/wiki/Internet_forum Internet forums], [http://en.wikipedia.org/wiki/MUD MUDs], [http://en.wikipedia.org/wiki/Instant_messaging instant messaging], and [http://en.wikipedia.org/wiki/Massively_multiplayer_online_game massively multiplayer online games], users can represent themselves visually by choosing an [http://en.wikipedia.org/wiki/Avatar avatar], an icon-sized graphic image. As other users interact with an established online identity, it acquires a [http://en.wikipedia.org/wiki/Reputation reputation], which enables them to decide whether the identity is worthy of [http://en.wikipedia.org/wiki/Trust_(sociology) trust].}}
According to Wikipedia (retrieved 12:34, 12 April 2007 (MEST) and with original links): An '''online identity''' is a [http://en.wikipedia.org/wiki/Social_identity social identity] that network users establish in  [http://en.wikipedia.org/wiki/Online_communities online communities]. Although some people prefer to use their [http://en.wikipedia.org/wiki/Real_name real names] online, most Internet users prefer to identify themselves by means of [http://en.wikipedia.org/wiki/Pseudonym pseudonyms], which reveal varying amounts of [http://en.wikipedia.org/wiki/Personally_identifiable_information personally identifiable information]. In some online [http://en.wikipedia.org/w/index.php?title=Contextual_Identity&action=edit contexts], including [http://en.wikipedia.org/wiki/Internet_forum Internet forums], [http://en.wikipedia.org/wiki/MUD MUDs], [http://en.wikipedia.org/wiki/Instant_messaging instant messaging], and [http://en.wikipedia.org/wiki/Massively_multiplayer_online_game massively multiplayer online games], users can represent themselves visually by choosing an [http://en.wikipedia.org/wiki/Avatar avatar], an icon-sized graphic image. As other users interact with an established online identity, it acquires a [http://en.wikipedia.org/wiki/Reputation reputation], which enables them to decide whether the identity is worthy of [http://en.wikipedia.org/wiki/Trust_(sociology) trust].


See the [[digital identity]] article for issues related to on-line identification and authentication.
See the [[digital identity]] article for issues related to on-line identification and authentication.

Revision as of 17:27, 24 July 2007

Draft

According to Wikipedia (retrieved 12:34, 12 April 2007 (MEST) and with original links): An online identity is a social identity that network users establish in online communities. Although some people prefer to use their real names online, most Internet users prefer to identify themselves by means of pseudonyms, which reveal varying amounts of personally identifiable information. In some online contexts, including Internet forums, MUDs, instant messaging, and massively multiplayer online games, users can represent themselves visually by choosing an avatar, an icon-sized graphic image. As other users interact with an established online identity, it acquires a reputation, which enables them to decide whether the identity is worthy of trust.

See the digital identity article for issues related to on-line identification and authentication.

Identity building artifacts

  • User names on websites, some with graphical representations
  • Avatars in virtual worlds (text, 2D, 3D).
  • Descriptions (forms) that describe a user
  • Trails and Portfolios (what a person did contribute), e.g. see the [[awareness] and the C3MS article

Links

References

  • Rheingold, H. (2000). The Virtual Community: Homesteading on the Electronic Frontier. London: MIT Press. (ISBN 0262681218) - HTML free online.