Virtual laboratory

The educational technology and digital learning wiki
Revision as of 15:42, 31 July 2009 by WikiSysop (talk | contribs)
Jump to navigation Jump to search

Draft

Definition

  • “A Virtual Laboratory is a heterogeneous distributed problem solving environment that enables a group of researchers located around the world to work together on a common set of projects.” ( LESTER, retrieved 12:52, 30 June 2006 (MEST))

See also: simulation, virtual environment, Probeware, microworlds

Virtual laboratories for research

A virtual laboratory would allow scientists in a number of different physical locations, each with unique expertise, computing resources, and/or data to collaborate efficiently not simply at a meeting but in an ongoing way. Effectively, such a project would extend and pool resources while engendering orderly communication and progress toward shared goals. For example, a group of astronomers and computer scientists at the supercomputing centers in the U.S. are attempting to share experiments and knowledge about the origin of the universe. Shared visualizations of alternative possibilities could conceivably suggest additional or refined alternatives. Virtual laboratories are also envisioned for the design and manufacturing of complex systems such as airplanes and for studying and forecasting weather patterns.

(Internet2 - Whatis, retrieved 11:48, 30 June 2006 (MEST))

Virtual laboratories in education

Links

Examples

  • Algorithmic Botany. Includes plant modeling software called the Virtual Laboratory (PDF flyer). It consists of domain-dependent simulation programs, experimental units called objects that encompass data files, tools that operate on these objects, and a reference book

References

  • Campbell, B., Collins, P., Hadaway, H., Hedley, N. and Stoermer, M. (2002). Web3D in Ocean Science Learning Environments: Virtual Big Beef Creek. In Proceedings of the 2002 Web3D Symposium HTML Abstract/ PDF Full paper
  • Froitzheim, Konrad (), Communication Technologies for Virtual Laboratories HTML (does not really address the core problem, but looks at communication tools for participants).
  • R. Giegerich, D. W. Lorenz, ViSeL: An interactive Virtual Laboratory for DNA Sequencing, Tagungsband zum Workshop "Multimedia-Systeme" im Rahmen der GI-Jahrestagung 1998, S.53-S.65, Magdeburg, Hrsg.: H.J. Appelrath, D. Boles, K. Meyer-Wegener, 09/1998. Word
  • Jensen, Nils, Gabriele von Voigt, Wolfgang Nejdl, Stephan Olbrich (2004), Development of a Virtual Laboratory System for Science Education, Interactive Multimedia Electronic Journal of Computer-Enhanced Learning, 6 (2). HTML.
  • Jensen, N., Seipel, S., Nejdl, W. & Olbrich, S. (2003) CoVASE --Collaborative Visualization for Constructivist Learning. CSCL Conference 2003, (pp. 249-253).
  • Jensen, N., Seipel, S., von Voigt, G., Raasch, S., Olbrich, S. & Nejdl, W. (2004). Development of a Virtual Laboratory System for Science Education and the Study of Collaborative Action. In P. Kommers & G. Richards (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (pp. 2148-2153). Chesapeake, VA: AACE. Abstract/HTML/PDF