Flash and AS3 links - toolkits: Difference between revisions

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#REDIRECT [[Flash and AS3 links]]
 
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== Toolkits, Libraries, Reusable Components, Reusable Code ==
* [[AS3 Useful links]]
** [[AS3 Links Documentation|Reference Manuals and Cheatsheets]]
** [[AS3 Links Documentation|Books]]
 
=== Reusable flash code ===
 
There are several kinds of components
* *.swf - Flash (embedd as movie)
* *.fla - Flash source code (i.e. a template with drawings and code)
* *.as - Action Script source code (watch out for the version !!)
* *.swc - Compiled components (like the ones in the built-in components library).
 
; Indexes
* [http://www.hotscripts.com/Flash/Components/index.htmlFlash::Components at HotScripts.com]
 
; Free (need more)
* [http://www.adobe.com/cfusion/exchange/index.cfm?view=sn110 Adobe Exchange beta] (various licences, also commercial).
* [http://www.flashcomponents.net/ Flashcomponents] (good site, but mostly older Flash)
* [http://www.flash-db.com/ Flash-DB] (older Flash, i.e. MX)
* [http://www.flashkit.com/ Flashkit.com] (Good large libary, but older Flash. Too many ads and difficult navigation and sorting.)
 
; Commercial (I only want to have 5-6, the best at some point and not a long list ...)
* [http://www.ohmyflash.com/ Oh my Flash]
* [http://www.flashvalley.com/ Flash Valley] (some free)
* [http://www.flashloaded.com/flashcomponents/ Flashloaded]
 
==== Code Repositories ====
 
 
* [http://www.advancescripts.com/Flash/index.html Flash] @ AdvanceScripts.com, the Script Hub
* [http://www.actionscript.org/actionscripts_library/ Code Library] @ actionscript.org
 
==== Private Collections ===
 
* [http://www.senocular.com/flash/actionscript.php ActionScript Library] @ senocular.com
 
==== Where you can add and organize your own code ===
* [http://snipplr.com/ Snipplr.com], this allows you to keep an album with your own code... and access the code contributed by others.
* [http://snippets.dzone.com/ DZone Snippets]. Public source code repository. Easily build up your personal collection of code snippets, categorize them with tags / keywords, and share them with the world 
 
=== Reusable components and libraries ===
 
; Tweening
* [http://code.google.com/p/tweener/ Tweener] Tweener (caurina.transitions.Tweener) is a Class used to create tweenings and other transitions via ActionScript code for projects built on the Flash platform.
 
* [http://blog.greensock.com/tweenliteas3 TweenLite]. TweenLite (AS3) - A Lightweight (2K) Yet Powerful Tweening Engine.
 
* [http://blog.greensock.com/tweenfilterliteas3/ TweenFilterLite]. TweenFilterLite extends the extremely lightweight (2k), powerful TweenLite "core" class, adding the ability to tween filters (like blurs, glows, drop shadows, bevels, etc.) as well as image effects like contrast, colorization, brightness, saturation, hue, and threshold (combined size: 5k).
 
; PHP bridges
* [http://www.themidnightcoders.com/weborb/php/ WebORB for PHP] (should be moved to Flex). server-side technology enabling connectivity between Flex and Flash Remoting clients and PHP applications.
 
==== Flex ====
 
* [http://examples.adobe.com/flex2/inproduct/sdk/explorer/explorer.html Adobe Flex Component Explorer]
 
=== Toolkits ===
 
* [http://www.papervision3d.org/ Papervision 3D]
 
* [http://www.petitpub.com/labs/media/flash/sandy/ Sandy 3D Flash Library]
 
* [http://www.cove.org/ape/index.htm APE (Actionscript Physics Engine)]. Free AS3 open source 2D physics engine for use in Flash and Flex, released under the MIT License
 
[[Category: Actionscript 3]]
[[Category: Flash]]
[[Category: Flex]]
[[Category: Assets]]

Latest revision as of 13:33, 4 June 2010