Flash CS3 sound tutorial: Difference between revisions

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* AAC (Advanced Audio Coding):
* AAC (Advanced Audio Coding):
* AIFF (Audio Interchange File Format)
* AIFF (Audio Interchange File Format) - Mac only ?
* MP3 (Moving Pictures Expert Group Level-Layer-3 Audio)
* MP3 (Moving Pictures Expert Group Level-Layer-3 Audio)
* AVI (Audio Video Interleave)
* AVI (Audio Video Interleave)
* WAV (Waveform Audio Format)
* WAV (Waveform Audio Format)
* AU (Sun)


(Some formats may depend on whether quicktime is installed)
(Some formats may depend on whether quicktime is installed)
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=== Attaching sound to a frame ===
=== Attaching sound to a frame ===


* Create a new layer
; Create a new layer and import sound to a frame


* You can attach sound to any frame via the properties panel
* You can attach sound to any frame via the properties panel
* Select a sound from the sound pull-down menu
* Select a sound from the sound pull-down menu
* Configure it in the same panel
* Configure it in the same panel
; Configuration of sounds
In the configuration panel you can change certain parameters and also edit a bit.
* Sync: Sound is synchronized with the timeline. You may have to extend sound  time line. Hit F5 somewhere.
* Event: Sound plays by itself until its done (independently of the rest)
* Start: Will only play the sound once.
* Stop : Will stop the sound (therefore include it before or after a sound frame.
* Stream: Will try to match the length of sound until the end of the animation.
=== Editing sounds  ===
; Getting the Edit Envelope editor
* Click in the sound layer.
* In the Properties Panel, Click the ''Edit ...'' button next to the ''Effect:'' field
* This opens the '''Edit Envelope''' editor.
; Manipulation of the sound envelope
* You can drag left/right Time In and Time Out controls in middle pane
* You can drag down volume controls (black lines on top). Click to insert a new distortion point.


== Load sounds ==
== Load sounds ==


; ActionScript 2
<code><pre>
<code><pre>
var mySound:Sound= new Sound();
var mySound:Sound= new Sound();
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* [http://simplythebest.net/sounds/MP3/MP3_sounds.html SimplyTheBest.net] - MP3 sounds. This is a nice site. Ads are not annoying.
* [http://simplythebest.net/sounds/MP3/MP3_sounds.html SimplyTheBest.net] - MP3 sounds. This is a nice site. Ads are not annoying.
=== Documentation ===
* [http://livedocs.adobe.com/flash/9.0/UsingFlash/help.html?content=WSd60f23110762d6b883b18f10cb1fe1af6-7ce9.html Working with sound] (Adobe, using, AS2, not AS3)

Revision as of 17:44, 11 September 2007

Draft

<pageby nominor="false" comments="false"/>

Overview

This is part of Flash CS3 tutorials. Daniel K. Schneider 18:13, 9 September 2007 (MEST).

Learning goals
Learn how to use sound with Flash 9 (CS3) components
Learn a little bit of Action Script 3
Prerequisites
Flash CS3 desktop tutorial
Flash drawing tutorial
flash layers tutorial
flash button tutorial
Moving on
The Flash article has a list of other tutorials.
Flash Video component tutorial
Quality
This text should technical people get going and may not be good enough for self-learning beginners. It can be used as handout in a "hands-on" class. That is what Daniel K. Schneider made it for...
Level
It aims at beginners. More advanced features and tricks are not explained here.
Learning materials

Grab the various *.fla files from here:

http://tecfa.unige.ch/guides/flash/ex/sound-intro/ (not yet sorry)

Basics

Sound types

Flash can handle several sound formats:

  • AAC (Advanced Audio Coding):
  • AIFF (Audio Interchange File Format) - Mac only ?
  • MP3 (Moving Pictures Expert Group Level-Layer-3 Audio)
  • AVI (Audio Video Interleave)
  • WAV (Waveform Audio Format)
  • AU (Sun)

(Some formats may depend on whether quicktime is installed)

Import sounds

Background sounds

To import (small) sound files
  • File->Import->Import To library

Attaching sound to a frame

Create a new layer and import sound to a frame
  • You can attach sound to any frame via the properties panel
  • Select a sound from the sound pull-down menu
  • Configure it in the same panel
Configuration of sounds

In the configuration panel you can change certain parameters and also edit a bit.

  • Sync: Sound is synchronized with the timeline. You may have to extend sound time line. Hit F5 somewhere.
  • Event: Sound plays by itself until its done (independently of the rest)
  • Start: Will only play the sound once.
  • Stop : Will stop the sound (therefore include it before or after a sound frame.
  • Stream: Will try to match the length of sound until the end of the animation.

Editing sounds

Getting the Edit Envelope editor
  • Click in the sound layer.
  • In the Properties Panel, Click the Edit ... button next to the Effect: field
  • This opens the Edit Envelope editor.
Manipulation of the sound envelope
  • You can drag left/right Time In and Time Out controls in middle pane
  • You can drag down volume controls (black lines on top). Click to insert a new distortion point.

Load sounds

ActionScript 2
var mySound:Sound= new Sound();
mySound.loadSound("track01.mp3" , true);
mySound.onLoad = function() {
mySound.start();
}

Links

Sound textures to download

Documentation