Design language: Difference between revisions

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* A design language is {{quotation | a tool that designers use to communicate designs, plans, and intentions to each other and to the users of their artifacts}} (Botturi, 2006: 268)
* A design language is {{quotation | a tool that designers use to communicate designs, plans, and intentions to each other and to the users of their artifacts}} (Botturi, 2006: 268)
See also:
* [[design-based research]] and [[design science]]


== Dimensions of Design Languages ==
== Dimensions of Design Languages ==

Revision as of 10:39, 18 October 2006

Draft

Definition

  • “Design languages, formal or intuitive, lie at the heart of all design and development processes and tools.” (Gibbons & Brewer, 2005:111).
  • A design language is “a tool that designers use to communicate designs, plans, and intentions to each other and to the users of their artifacts” (Botturi, 2006: 268)

See also:

Dimensions of Design Languages

Gibbons & Brewer (2005:115-118) distinguish the following dimensions along which design languages may vary:

  • Complexity
  • Precision
  • Formality & standardization
  • Personal vs. shared
  • Implicit vs. explicit
  • standardized vs. nonstandardized
  • computability

Examples

References

  • Botturi, L. (2006). E2ML. A visual language for the design of instruction. Educational Technologies Research & Development, 54(3), 265-293. Abstract/PDF (Access restricted)
  • Gibbons, Andrew, S. and Erin K. Brewer, (2005) “Elementary principles of design languages and design notation systems for instructional design”. In J.M. Spector, C. Ohrazda, A. Van Schaack, and D. Wiley (Eds.), Innovations to instructional technology: Essays in honor of M. David Merrill, Lawrence Erlbaum Associates, Mahwah NJ, pp. 111-129.
  • Waters, Sandie, H. & Andrew, S. Gibbons (2004). Design languages, notation systems, and instructional technology: A case study: Educational Technology Research and Development, 52(2), 57-69.