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== Introduction ==
== Introduction ==


This is the resource page for my Fall I 2007 Webanimation ([[Flash]]) COAP 2110 course at Webster University, Geneva. This page does not replace the official syllabus file, but it allows students to navigate more efficiently through the materials
This is a program for an introductory Flash course. It is based on my Webanimation ([[Flash]]) course at [http://www.webster.ch/ Webster University], Geneva. '''This is not the official syllabus nor the official program. See the (closed) Worldclassroom (Blackboard)'''.


; Course level learning outcomes (roughly)
; Major topics (roughly)
# Know the organization and tools of the Macromedia CS3 Flash Desktop
# Know the organization and tools of the Macromedia CS6 Flash Desktop
# Create simple drawings
# Create simple drawings
# Manipulation of graphics (e.g. envelope transforms, color gradients)
# Creating and using layers
# Use of embedded movie clips
# Frame-by-frame, motion and shape animations
# Frame-by-frame, motion and shape animations
# Creating and using layers
# Making use of non-Flash media files (graphics, sound and video)
# Reusable Flash: symbols, instances and templates
# Interactivity in Flash, e.g. use of buttons, button components and some action script
# Incorporating non-Flash media files (graphics, sound and video)
# Create animated Splash pages in Flash
# Simple interactivity in Flash, e.g. use of buttons and some action script


; Teaching materials
== Weekly programs ==
* [[Flash]] tutorials in this wiki
* Veer, E.A. Vander and Chris Grover (2007). Flash CS3: The Missing Manual. ISBN 0596510446 - 527 pages.
** [http://www.oreilly.com/catalog/9780596510442/ O'Reilly page] for the book
** [http://www.missingmanuals.com/cds/flashcs3tmm/ Missing CD-ROM], materials used in the book.
* Flash Tutorials on the Internet


; Reference and overviews
Templates:
* See the [[Flash]] article for some good links to the Adobe web site (introductions and reference manuals)
* [[COAP:COAP-2110/grading form|Grading form]]
* [[Flash CS3 keyboard shortcuts]]
* [[COAP:COAP-2110/doctemplate|homework template]] (to paste into the Flash file documentation: ''Modify->Document'' or hit CTRL-J)
* [[Flash formats and objects overview]]


; Tips of the week
''' Weekly programs''' (including homework, exams and term project)
* '''Lock''' layers when you don't work with them !
* [[COAP:COAP-2110/week1|Week 1 - Homework 1]]
* [[COAP:COAP-2110/week2|Week 2 - Homework 2]]
* [[COAP:COAP-2110/week3|Week 3 - Homework 3]]
** [[COAP:COAP-2110/mid-term|Mid term exam information]] (week 5)
* [[COAP:COAP-2110/week4|Week 4 - Homework 4]]
* [[COAP:COAP-2110/week5|Week 5 - Homework 5 / Midterm]]
* [[COAP:COAP-2110/week6|Week 6 - Homework 6]]
* [[COAP:COAP-2110/week7|Week 7 - Homework 7]]
* [[COAP:COAP-2110/week8|Week 8 - project presentations - final]]
** [[COAP:COAP-2110/final|final exam information]]
* [[COAP:COAP-2110/term project|Term project]]


== Program ==
== Teaching materials ==
The program will be adjusted according to students' progress. However, grading scheme, homework policy and such will remain stable.


=== Week 1 ===
Also look at each weekly program !


; Elements of the Flash Desktop
; Teaching materials
* Handout: [[Flash CS3 desktop tutorial]]
* [[Flash tutorials]] (a list of Flash tutorials in this wiki, not all are used in this class)
* Handout: [[Flash CS3 keyboard shortcuts]]
* [[EduTech Wiki:Books/Flash CS6 - First steps|Flash CS6 - First steps]] List of tutorials used in this class + some extras. Also available as PDF


; Creating simple Drawings
* Chris Grover (2012). Flash CS6: The Missing Manual, O'Reilly.
Topics: Stage size, Drawing modes, Selecting objects, Drawing and painting tools, Erasing and alignment, Colors, Adding text
** [http://shop.oreilly.com/product/0636920022787.do O'Reilly page] for the book
* Handout: [[Flash drawing tutorial]]
** [http://missingmanuals.com/cds/flashcs6mm/ Missing CD-ROM] or [http://examples.oreilly.com/0636920022787/ zip files], materials used in the book.
* Flash Tutorials on the Internet, e.g. see [[Flash and AS3 links]]


; Simple use of Layers
; Reference and overviews
* Handout: [[Flash layers tutorial]]


; Importing clipart and textures
* [[Flash]] (Tech overview)
* Resource: [[Clipart]] and [[texture]]
* [[Flash CS3 keyboard shortcuts]]
 
* [[Flash formats and objects overview]]
=== Week 2 ===
; External resources:
 
* [[Flash and AS3 links]] - Pointers to other documentation, including manuals and tutorials
; Frame-by-frame animation
* Previews: [http://tecfa.unige.ch/guides/flash/ex/frame-by-frame-intro/flash-cs3-shaking-hello.swf Shakin hello], [http://tecfa.unige.ch/guides/flash/ex/frame-by-frame-intro/flash-cs3-rocket-uncompressed.swf Rocket]
* Handout: [[Flash frame-by-frame animation tutorial]]
 
; Introduction to motion animation
* Previews: [http://tecfa.unige.ch/guides/flash/ex/motion-tweening-intro/flash-cs3-motion-tweening.swf Moving cat], [http://tecfa.unige.ch/guides/flash/ex/motion-tweening-intro/flash-cs3-motion-shape-tweening.swf Moving, changing cat], [http://tecfa.unige.ch/guides/flash/ex/motion-tweening-intro/flash-cs3-motion-guide-tweening2.swf Flying Rocket]
* Handout: [[Flash motion tweening tutorial]]
* Summary: [[Flash animation summary]]
 
=== Week 3 ===
 
; More about drawing / Transformation of graphic objects
* Previews: [http://tecfa.unige.ch/guides/flash/ex/colors-intro/flash-cs3-colors-intro.html Colors]
* Handout: [[Flash object transform tutorial]]
* Handout: [[Flash arranging objects tutorial]]
* Handout: [[Flash colors tutorial]]
 
; Shape tweening
* Previews: [http://tecfa.unige.ch/guides/flash/ex/shape-tweening-intro/flash-cs3-shape-tweening-intro.swf Simple shape morph], [http://tecfa.unige.ch/guides/flash/ex/shape-tweening-intro/flash-cs3-shape-tweening-tear.swf Simple shape and motion morph], [http://tecfa.unige.ch/guides/flash/ex/shape-tweening-intro/flash-cs3-shape-picture-morphing.swf traced bitmaps morph], [http://tecfa.unige.ch/guides/flash/ex/shape-tweening-intro/flash-cs3-shape-tweening-in-motion.html Shape tweening in motion]
* Handout: [[Flash shape tweening tutorial]]
 
=== Week 4 ===
 
; Introduction to buttons and some ActionScript
* Previews: [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-simple-slide-show.swf Simple slide show], [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-rocket-launcher.swf Rocket launcher], [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-simple-menu-site.html Menus with buttons], [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-image-map.html Image maps with pictures].
* Handout: [[Flash button tutorial]]
 
==== Mid-term Exam (Week 4) ====
I will test points mentioned in the [[Flash animation summary]] (read this to check what you should know)
* Contents: You will receive a *.fla file to complete/repair. Several tasks must be completed, some easy and some more difficult.
 
Prepare for the following subjects:
* Motion guide tweening
* Motion tweening with a shape modification (simple transform or tint)
* Shape tweening
* Color gradients
* Simple transforms (e.g. size)
* Drawing (only a little bit)
 
Other information:
* All materials are allowed (e.g. books, handouts, web pages)
* Use of communication tools is '''strictly forbidden''' (no chat, no mail, etc.). No talking between  students. Offenders may get an F.
 
Note: You can look at the [[Help:COAP-2110/exams2007|Mid Term exam 2007]]
 
=== Week 5 ===
* Using sound and the button component
* The Term project
 
; Discussion
* Some past homework
* mid-term exam and term projects
* planning of term projects, the design process
* What do we mean by "quality?"
 
; Flash components
* Previews: [http://tecfa.unige.ch/guides/flash/ex/components-intro/flash-cs3-simple-slide-show-menu.html Slide show with component button menu],
* Handout: [[Flash components tutorial]]
 
; Sounds
* Previews: [http://tecfa.unige.ch/guides/flash/ex/sound-intro/flash-cs3-cloud-animation-sound.html Cloud animation with sound], ([http://tecfa.unige.ch/guides/flash/ex/drag-and-drop-intro/flash-cs3-drag-and-drop-matching-3.html Drag and drop edutainment]
* Handout: [[Flash sound tutorial]] (adding sound to Frames)
 
=== Week 6 ===
'''IMPORTANT''': The Wednesday October 3 class is cancelled. To catch up we decided to add 20 minutes to four classes, starting Monday, October 1.
 
; Flash Video
* The FLV Video playback component
* The captioning component
* Dealing with cue points (jumping to cue points, using events generated by cue points)
* Previews:
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-simple-server.html Simple use of the FLVPLayback component]
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-simple-server-caption.html flash-cs3-video-simple-server-caption.html] (captions)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-simple-server-caption2.html flash-cs3-video-simple-server-caption2.html] (captions)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-simple-embedd.html flash-cs3-video-simple-embedd.html] (simple embedding)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-timeline-embedd.html flash-cs3-video-timeline-embedd.html] (embedding with animation)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-cue-events.html flash-cs3-video-cue-events.html] (use cue points to trigger animations)
* Handout: [[Flash Video component tutorial]]
 
=== Week 7 ===
 
; Special effects and masks (Monday)
* Timeline special effects (short summary)
* Previews: [http://tecfa.unige.ch/guides/flash/ex/special-effects/flash-cs3-special-timeline-effects.html flash-cs3-special-timeline-effects.html],
* Mask and masked layers:
* Previews: [http://tecfa.unige.ch/guides/flash/ex/special-effects/flash-cs3-mask.html flash-cs3-mask.html].
* Handout: [[Flash special effects tutorial]] (not handed out, print it or see chapter 6 of the textbook)
 
; Interactivity (Wednesday)
* Previews: [http://tecfa.unige.ch/guides/flash/ex/action-script-3-intro/actionscript3-simple-object-manipulation.html Cat manipulation] - [http://tecfa.unige.ch/guides/flash/ex/action-script-3-intro/actionscript3-simple-object-manipulation-remote.html Remote cat manipulation] - [http://tecfa.unige.ch/guides/flash/ex/drag-and-drop-intro/flash-cs3-drag-and-drop-matching-3.html Drag and drop edutainment]
* Handout: [[ActionScript 3 interactive objects tutorial]]
* Handout: [[Flash drag and drop tutorial]] (not distributed, contains longer AS code)
* Handout: [[Flash games tutorial]] (not distributed, only contains an example)
 
; Publishing on a web site (Wednesday)
* Copy all the files *.swf *.js *.html and resources (e.g. sound or video)
* Fix the generated HTML
* You also may modify some publish settings
 
; Term project / Homework 6 (Monday/Wednesday)
* Work on homework 6 or term projects
 
=== Week 8 ===
(provisional planning)
 
==== Presentation of term projects ====
Each student will present his/her term project.
You will have to show the application on the teacher's machine and the projector. There is no need to prepare slides but  be prepared to answer questions.
 
==== Final exam ====
 
The final exam will focus on interactivity.
 
Contents: You will receive a *.fla file to complete/repair. Several tasks must be completed, some easy and some more difficult.
 
'''Prepare for the following subjects''':
* '''Buttons''':
** Using library *.fla buttons (just change the label)
** Using button components (label, change of width)
** Making your own buttons from simple (!) drawings (including drawings for the different button states)
* '''Videos and Sound''':
** Sound embedded into the timeline
** Videos embedded into the timeline
** Simple use of the video component
* '''ActionScript''':
** Simple event handling functions and registration of mouse events
** Simple ActionScript "instructions". No more than described in the [[ActionScript_3_interactive_objects_tutorial#Summary_of_essential_events_and_action_script_tricks|Summary of essential events and action script tricks]]
** Timeline organization: being able to stop animation and to jump to frames.
* You also should remember subjects from the previous exam (drawing and animation principles)
 
'''Not covered''' in the exam:
* ActionScript program flow (e.g. if and switch statements)
* Special effects
* Video captions, Video cue points
* Loading of external sources other than video.
* Keypress events
 
Other information:
* All materials are allowed (e.g. books, handouts, web pages)
* Use of communication tools is '''strictly forbidden''' (no chat, no mail, etc.). No talking between  students. Offenders may get an F.
 
Note: You can look at the [[Help:COAP-2110/exams2007|Final exam 2007]]
 
== Homework ==
 
* [[Help:COAP-2110/hw1|Homework 1]]
* [[Help:COAP-2110/hw2|Homework 2]]
* [[Help:COAP-2110/hw3|Homework 3]]
* [[Help:COAP-2110/hw4|Homework 4]]
* [[Help:COAP-2110/hw5|Homework 5]]
* [[Help:COAP-2110/hw5|Homework 6]]
 
== Term project ==
 
=== Date ===
 
* Due Monday, October 15
* Each student will shortly present his/her project. Prepare for questions.
 
=== Kinds of projects ===
 
The term project can take several forms, e.g.
* A splash page
* A multimedia presentation (audio, pictures, movie clips etc.)
* An educational animation (explaining a concept)
* An animated comic strip
* A sophisticated animated logo
* Part of a game (difficult)
 
There is no obligation to use all techniques learnt so far.
 
=== Constraints and major evaluation criteria ===
 
* Clear objectives and that are met
* Aesthetics
* Usability
* Good code
 
You may reuse 1/3 of imported artwork as is, 1/3 imported and modified. 1/3 must be drawn by yourself.
 
=== Elements that must be included ===
 
* Button that leads to a credits page
* A 1-page report (as Word, PDF or HTML File) handed in separately. Use the same kind of structure as in the [[Help:COAP-2110/doctemplate|homework template]], but make it a bit longer and better than for a typical homework.
 
=== Advice ===
 
* Make it a reasonable project
* Typically, it should not exceed three times the length of a typical homework project
* Focus on quality.


=== Evaluation grid ===
; Assets
I finally didn't use this, but sorted productions into four piles
A  = Very good
A- = almost very good
B- = pretty good
B  = good


If had applied the grid, some would have received lower marks. In particular there were missing reports and
* [[Clipart]], in particular check out http://openclipart.org/ and import via Illustrator
doubtful code (e.g. strange tweens).
* [[Texture]]
* [[Sound Assets]]


* O: Clear objectives and that are met (global coherence): -/0/++
* A: Aesthetics: -/0/++
* U: Usability: -/0/+
* Q: Good code and Flash documentation: -/0/+
* R: Report and credits "page": -/0/++
* C: Complexity: -/0/++
* L: Late/no presentation: -


[[Category: Courses and workshops]]
[[Category: Courses and workshops]]

Latest revision as of 14:39, 14 November 2016

Introduction

This is a program for an introductory Flash course. It is based on my Webanimation (Flash) course at Webster University, Geneva. This is not the official syllabus nor the official program. See the (closed) Worldclassroom (Blackboard).

Major topics (roughly)
  1. Know the organization and tools of the Macromedia CS6 Flash Desktop
  2. Create simple drawings
  3. Manipulation of graphics (e.g. envelope transforms, color gradients)
  4. Creating and using layers
  5. Use of embedded movie clips
  6. Frame-by-frame, motion and shape animations
  7. Making use of non-Flash media files (graphics, sound and video)
  8. Interactivity in Flash, e.g. use of buttons, button components and some action script

Weekly programs

Templates:

Weekly programs (including homework, exams and term project)

Teaching materials

Also look at each weekly program !

Teaching materials
Reference and overviews
External resources
Assets