COAP:COAP-2110/week6: Difference between revisions

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== Week 6 ==
== Week 6 ==
Main theme: Importing and augmenting videos
Main theme: Using and augmenting videos


=== Monday ===
=== Monday ===
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; Term project Q/A
; Term project Q/A


; Publish settings
'''Topics'''
* Flash version
* Using the FLV Video playback components
* Document description !
* Generated HTML file.
 
; Flash Video topics
* The FLV Video playback component
* The captioning component
* The captioning component
* Dealing with cue points (jumping to cue points, using events generated by cue points)
* Dealing with cue points (jumping to cue points, using events generated by cue points)
* Encoding and editing video files with the Flash Media Encoder
'''Handout'''
* [[Flash Video component tutorial]]
; Using the ActionScript panel
* [[Flash actions-frame tutorial]]
=== Wednesday ===
'''Topics''':
* Importing videos to the timeline
* Defining and using cue points
* Captions
'''Handouts'''
* [[Flash augmented video tutorial]]
* [[Flash video captions tutorial]]
* Previews:  
* Previews:  
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-simple-server.html Simple use of the FLVPLayback component]
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-simple-server.html Simple use of the FLVPLayback component]
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** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-timeline-embedd.html flash-cs3-video-timeline-embedd.html] (embedding with animation)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-timeline-embedd.html flash-cs3-video-timeline-embedd.html] (embedding with animation)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-cue-events.html flash-cs3-video-cue-events.html] (use cue points to trigger animations)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-cue-events.html flash-cs3-video-cue-events.html] (use cue points to trigger animations)
* Handout: [[Flash Video component tutorial]]
; Using the ActionScript panel
* [[Flash actions-frame tutorial]]
=== Wednesday ===


'''Classroom activity Wednesday''':
'''Classroom activity Wednesday''':


* Download [http://tecfa.unige.ch/guides/flash/ex6/component-video-intro/flash-cs6-video-cue-events-exercise.fla flash-cs6-video-cue-events-exercise.fla]  
* Download [http://tecfa.unige.ch/guides/flash/ex6/component-video-intro/flash-cs6-video-cue-events-exercise.fla flash-cs6-video-cue-events-exercise.fla]  
* Complete
* Complete the example or work on your own ...


=== Homework 6 - Week 6 ===
=== Homework 6 - Week 6 ===
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Create a flash file that includes a video and add some augmented elements, for example "interactions" between the video and the user. You can '''choose''' among several options:
Create a flash file that includes a video and add some augmented elements, for example "interactions" between the video and the user. You can '''choose''' among several options:


# Embed the video into the timeline and add animations and/or buttons. This is probably the easiest option, but '''make sure that your video is both short in duration (less than a minute) and small (low quality)'''.
# Embed the video into the timeline and add animations and/or buttons. This is probably the easiest option, but '''make sure that your video is both short in duration (less than a minute) and small (low quality)'''. Each frame in the video will become a picture ...
# Use cue points to generate events (most difficult option).
# Use cue points to generate events (most difficult option).
# Add captions (text messages) to a video
# Add captions (text messages) to a video

Revision as of 18:45, 17 February 2013

Week 6

Main theme: Using and augmenting videos

Monday

Term project Q/A

Topics

  • Using the FLV Video playback components
  • The captioning component
  • Dealing with cue points (jumping to cue points, using events generated by cue points)
  • Encoding and editing video files with the Flash Media Encoder

Handout

Using the ActionScript panel

Wednesday

Topics:

  • Importing videos to the timeline
  • Defining and using cue points
  • Captions

Handouts

Classroom activity Wednesday:

Homework 6 - Week 6

Assignment

Create a flash file that includes a video and add some augmented elements, for example "interactions" between the video and the user. You can choose among several options:

  1. Embed the video into the timeline and add animations and/or buttons. This is probably the easiest option, but make sure that your video is both short in duration (less than a minute) and small (low quality). Each frame in the video will become a picture ...
  2. Use cue points to generate events (most difficult option).
  3. Add captions (text messages) to a video

For each of these options, there is an example or two you can download from the Flash augmented video tutorial.

Reuse of prior homework
  • If you wish you may reuse artwork and animations from previous homework (in any way you like). But this is by no means an obligation nor does it have an influence on grading. However, make sure to improve drawing, animation, navigation etc. if you didn't get a top grade for previous work. Adding just some sound and a button to a not so well done prior homework will not get you a very good grade.
Submission date and format
  • To be returned by Monday, at start of week 7 lesson
Other constraints
  • Reuse of artwork and movie clips: 1/3 must be drawn by yourself, max. 1/3 imported but customized, max. 1/3 imported as is. (So you also can do everything by yourself).
  • There is no restriction on the subject, e.g. you can do a slide show or motion/shape/frame animations.
  • You can import sound and video from any source (so the 1/3 rule doesn't apply for the video).
  • You must fill in a document description using the same template as for prior homeowrk.
  • Homework projects are individual. If you work with others, make sure that the individual projects differ, i.e. the "reuse of objects" criteria above apply.
  • Your *.fla should be error free.
Evaluation criteria - bonus and malus points

As usual.