Microlearning: Difference between revisions

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== Definition ==
== Definition ==


Related forms of learning are "just in time open learning" and "on the spot learning". Microlearning mostly happens in an [[informal learning]] an particularly in a life-long learning context, but not exclusively. [[museum learning]] for example is a form of microlearning.
* {{quotation| Microlearning deals with relatively small learning units and
short-term learning activities. Generally, the term 'microlearning' refers to
micro-perspectives in the context of learning, education and training. More
frequently, the term is used in the domain of E-learning and related fields in
the sense of a new paradigmatic perspective on learning processes in mediated
environments on micro levels.}} ([http://en.wikipedia.org/wiki/Microlearning
Wikipedia], retrieved 18:44, 24 July 2007 (MEST)).
 
* [Microlearning] {{quotation| is a term used in the e-learning context for a
learner's short interaction with a learning matter broken down to very small
bits of content. At present this term is not clearly defined. Learning
processes that have been called "microlearning" can cover a span from some
seconds (e.g. in mobile learning) to 15 minutes (learning objects sent as
e-mails). There is some relation to older concepts like Microteaching. Of
course the notion of microlearning rises the question of adequate
Micropedagogy and Microdidactics, as well as the problem of learning itself.}} ([http://www.microlearning.org/MicroWiki.html Microwiki]), retrieved 18:44, 24 July 2007 (MEST).)
 
* [Microlearning] {{quotation| in a wider sense is a term that can be used to
describe the way more and more people are actually doing informal learning and
gaining knowledge in Microcontent and Micromedia/Multitasking environments
(see Microcosmos), especially those that become increasingly based on Web 2.0
and Wireless Web technologies. In this wider sense the borders between
Microlearning and the complementary concept of Microknowledge are blurring.}}
([http://www.microlearning.org/MicroWiki.html Microwiki]), retrieved 18:44, 24 July 2007 (MEST).
 
Related forms of learning are "just in time open learning" and "on the spot
learning". Microlearning mostly happens in an [[informal learning]] and
particularly in a life-long learning context, but not exclusively.
[[museum learning]] for example is a form of microlearning.


== Forms of Microlearning ==
== Forms of Microlearning ==


Theo Hug (2006:9) identifies various forms of microlearning and that can be identified through the following dimensions:
Theo Hug (2006:9) identifies various forms of microlearning and that can be
identified through the following dimensions:
{{quotationbox|
{{quotationbox|
* Time: relatively short effort, operating expense, degree of time consumption, measurable time, subjective time, etc.
* Time: relatively short effort, operating expense, degree of time
* Content: small or very small units, narrow topics, rather simplex issues, etc.
consumption, measurable time, subjective time, etc.
* Curriculum: part of curricular setting, parts of modules, elements of informal learning, etc.
* Content: small or very small units, narrow topics, rather simplex issues,
etc.
* Curriculum: part of curricular setting, parts of modules, elements of
informal learning, etc.
* Form: fragments, facets, episodes, "knowledge nuggets", skill elements, etc.
* Form: fragments, facets, episodes, "knowledge nuggets", skill elements, etc.
* Process: separate, concomitant or actual, situated or integrated activities, iterative method, attention management, awareness (getting into or being in a process), etc.
* Process: separate, concomitant or actual, situated or integrated activities, iterative method, attention management, awareness (getting into or being in a
* Mediality: face-to-face, mono-media vs. multi-media, (inter-)mediated, information objects or learning objects, symbolic value, cultural capital, etc.
process), etc.
* Learning type: repetitive, activist, reflective, pragmatist, conceptionalist, constructivist, connectivist, behaviourist, learning by example, task or exercise, goal- or problem-oriented, "along the way", action learning, classroom learning, corporate learning, conscious vs. unconscious, etc.}}
* Mediality: face-to-face, mono-media vs. multi-media, (inter-)mediated,
information objects or learning objects, symbolic value, cultural capital,
etc.
* Learning type: repetitive, activist, reflective, pragmatist,
conceptionalist, constructivist, connectivist, behaviourist, learning by
example, task or exercise, goal- or problem-oriented, "along the way", action
learning, classroom learning, corporate learning, conscious vs. unconscious,
etc.}}
 
== Tools and instructional designs ==
 
Firstly, a lot of [[social software]], e.g. shared production [[portal]]s like [http://www.skillsfeed.com/ Skillsfeed] or simple wikis like this one provide
bits of contents that can be used for learning.
 
The question now is how to relate these microcontents with some idea of
instructional design. Kerres (2007:12) makes a point for
[[personal learning environment]]s and he argues that {{quotation|the task of
instructional design would imply to provide an arrangement of contents and
tools that can be intrinsically interwoven with the personal workspace of the
learner}}.


== Tools ==
=== The Kerres microlearning/elearning model ===


* A lot of [[social software]], e.g. shared productions [[portal]]s like [http://www.skillsfeed.com/ Skillsfeed], or simple wikis like this one :)
Kerres (2007:12-14) defines a model that is somewhat compatible with more
* [[personal learning environment]]s.
traditional instructional design models, but that is rather based on the
German concept of "Bildung", that emphasizes the emergent and situated process
of learning.
Here is a summarized and probably slightly altered description version with
some comments by [[User:Daniel K. Schneider|Daniel K. Schneider]].
 
{{quotationbox|
# An elearning environment should be perceived as a "gate" to the internet as
a whole but may include specially preparred contents (in particular assignments given to the learner).
# The learning portal aggregates (typically small) contents from the net and integrates them as an integral part of the learning environment. They are fetched by XML-feeds from other sites. ([[User:Daniel K. Schneider|Daniel K. Schneider]] doesn't really see the necessity for this to be systematic since such a procedure may destroy context).
# Complex materials can be integrated as learning objects that contain learning
materials as well as metadata describing the content, e.g. a sequences for delivering the content. (isn't that a bit contradictory with the idea of learner controlled activity ?).
# Materials that are being produced within the learning environment should be offered as feeds for reuse at other sites on the net, e.g. for delivery on mobile devices.
# Learners and teachers / authors use the same tools for working with contents of various kinds, for editing and sharing documents, like weblogs, wikis, forum, pictures, calendars. Teachers and learners actively participate in developing the learning environment - with small differences regarding administrative rights to the learning environment.
# Users (teachers and learners) use free [[tagging|tags]] or tags from a taxonomy to describe informations produced.
# Users can use tools of their choice to produce and work on content. Learners are encouraged to arrange their own digital work space and to integrate existing tools.
# There is a smooth transition between the personal learning environment and the environment people use for their work and other personal activities on the net. Teaching means observing, participating and evaluating the individual and social learning activities within the learning environment.
# The environment supports social group processes by making visible what tools the users prefer and providing direct access to these tools.
# The system supports community building by providing a full [[digital identity]]
of its members (background, interests, competencies ..) including various [[awareness#Workspace_awareness|workspace awareness]] tools reflecting personal engagements of each user.
# It should be attractive to become a member of the community. Registrated users and members of learning groups should enjoy certain privileges. They have access to more information and gain more rights, e.g. to promote information to the front page and to comment immediately).
# The environment documents the learning activities and results automatically.
Contributions become visible to other learners and the teacher, they can be included directly into an e-portfolio of the user (and the institution).
# Learners are encouraged to reflect their learning activities (Did I set appropriate goals? Did I make a sufficient progress?), for example with a [[Weblog]].
# An elearning provider generates an added value to customers by supplying new and re-arranged (sequenced) (micro-) contents for the learning environment, assignments that structure the learning process and different variants of tutorial support (including examination and certification).
# Teachers provide a role model. They are actively engaged and show their presence in the learning environment, e.g. by using the tools the environment offers, by supplying personal information, by supplying materials and participating in discussions, by using a weblog and working on wikis. They
react on feedback and error messages immediately.
}}


== Links ==
== Links ==


* [http://www.microlearning.org/ Microlearning.org] (Through this website you can find various online publications, e.g. the 2005/6/7 electronic proceedings of the ''Microlearning'' conferences).
* [http://www.microlearning.org/ Microlearning.org] (Through this website you
can find various online publications, e.g. the 2005/6/7 electronic proceedings
of the ''Microlearning'' conferences).


* [http://en.wikipedia.org/wiki/Microlearning Microlearning] (Wikipedia)
* [http://en.wikipedia.org/wiki/Microlearning Microlearning] (Wikipedia)
Line 30: Line 111:
== References ==
== References ==


* Gstrein, S.: Bridging the Gap between Work and Leisure the Integrated Microlearning Approach. In: Proceedings of IADIS International Conference Mobile Learning 2006
* Gstrein, S.: Bridging the Gap between Work and Leisure �$-1òó the Integrated
Microlearning Approach. In: Proceedings of IADIS International Conference
Mobile Learning 2006
 
* Hug, Theo (2006). Microlearning: A New Pedagogical Challenge (Introductory
Note). in Hug, T et al. (2006).
 
* Hug, T., Linder, M., Bruck, P. A. (2006), Microlearning: Emerging Concepts,
Practices and Technologies after e-Learning. Proceedings of Microlearning
2005. Learning & Working in New Media. [http://www.microlearning.org/micropapers/microlearning2005_proceedings_digitalversion.pdf PDF], retrieved 17:42, 24 July 2007 (MEST).


* Hug, Theo (2006). Microlearning: A New Pedagogical Challenge (Introductory Note). in Hug, T et al. (2006).
* Hug, T., Linder, M. , Bruck, P. A.: Micromedia & e-Learning 2.0: Gaining the
Big Picture Proceedings of Microlearning Conference 2006. Innsbruck: Innsbruck
University Press, 2006. (There is PDF somewhere for this ...)


* Hug, T., Linder, M., Bruck, P. A. (2006), Microlearning: Emerging Concepts, Practices and Technologies after e-Learning. Proceedings of Microlearning 2005. Learning & Working in New Media.
* Hug, Theo (ed.): Didactics of Microlearning. Münster u. a.: Waxmann
[http://www.microlearning.org/micropapers/microlearning2005_proceedings_digitalversion.pdf PDF], retrieved 17:42, 24 July 2007 (MEST).
(forthcoming)


* Hug, T., Linder, M. , Bruck, P. A.: Micromedia & e-Learning 2.0: Gaining the Big Picture Proceedings of Microlearning Conference 2006. Innsbruck: Innsbruck University Press, 2006. (There is PDF somewhere for this ...)
* Kerres Michael (2007).In: Theo Hug und Martin Lindner (Hrsg.): Didactics of Microlearning. Muenster: Waxmann 2007 [http://mediendidaktik.uni-duisburg-essen.de/files/Microlearning-kerres.pdf
PDF]


* Hug, Theo (ed.): Didactics of Microlearning. Münster u. a.: Waxmann (forthcoming)
[[Category: Instructional design model]]
[[Category: Rich internet applications]]

Revision as of 17:44, 24 July 2007

Draft

<pageby nominor="false" comments="false"/>

Definition

  • “Microlearning deals with relatively small learning units and

short-term learning activities. Generally, the term 'microlearning' refers to micro-perspectives in the context of learning, education and training. More frequently, the term is used in the domain of E-learning and related fields in the sense of a new paradigmatic perspective on learning processes in mediated environments on micro levels.” ([http://en.wikipedia.org/wiki/Microlearning Wikipedia], retrieved 18:44, 24 July 2007 (MEST)).

  • [Microlearning] “is a term used in the e-learning context for a

learner's short interaction with a learning matter broken down to very small bits of content. At present this term is not clearly defined. Learning processes that have been called "microlearning" can cover a span from some seconds (e.g. in mobile learning) to 15 minutes (learning objects sent as e-mails). There is some relation to older concepts like Microteaching. Of course the notion of microlearning rises the question of adequate Micropedagogy and Microdidactics, as well as the problem of learning itself.” (Microwiki), retrieved 18:44, 24 July 2007 (MEST).)

  • [Microlearning] “in a wider sense is a term that can be used to

describe the way more and more people are actually doing informal learning and gaining knowledge in Microcontent and Micromedia/Multitasking environments (see Microcosmos), especially those that become increasingly based on Web 2.0 and Wireless Web technologies. In this wider sense the borders between Microlearning and the complementary concept of Microknowledge are blurring.” (Microwiki), retrieved 18:44, 24 July 2007 (MEST).

Related forms of learning are "just in time open learning" and "on the spot learning". Microlearning mostly happens in an informal learning and particularly in a life-long learning context, but not exclusively. museum learning for example is a form of microlearning.

Forms of Microlearning

Theo Hug (2006:9) identifies various forms of microlearning and that can be identified through the following dimensions:

  • Time: relatively short effort, operating expense, degree of time

consumption, measurable time, subjective time, etc.

  • Content: small or very small units, narrow topics, rather simplex issues,

etc.

  • Curriculum: part of curricular setting, parts of modules, elements of

informal learning, etc.

  • Form: fragments, facets, episodes, "knowledge nuggets", skill elements, etc.
  • Process: separate, concomitant or actual, situated or integrated activities, iterative method, attention management, awareness (getting into or being in a

process), etc.

  • Mediality: face-to-face, mono-media vs. multi-media, (inter-)mediated,

information objects or learning objects, symbolic value, cultural capital, etc.

  • Learning type: repetitive, activist, reflective, pragmatist,

conceptionalist, constructivist, connectivist, behaviourist, learning by example, task or exercise, goal- or problem-oriented, "along the way", action learning, classroom learning, corporate learning, conscious vs. unconscious,

etc.

Tools and instructional designs

Firstly, a lot of social software, e.g. shared production portals like Skillsfeed or simple wikis like this one provide bits of contents that can be used for learning.

The question now is how to relate these microcontents with some idea of instructional design. Kerres (2007:12) makes a point for personal learning environments and he argues that “the task of instructional design would imply to provide an arrangement of contents and tools that can be intrinsically interwoven with the personal workspace of the learner”.

The Kerres microlearning/elearning model

Kerres (2007:12-14) defines a model that is somewhat compatible with more traditional instructional design models, but that is rather based on the German concept of "Bildung", that emphasizes the emergent and situated process of learning. Here is a summarized and probably slightly altered description version with some comments by Daniel K. Schneider.


  1. An elearning environment should be perceived as a "gate" to the internet as

a whole but may include specially preparred contents (in particular assignments given to the learner).

  1. The learning portal aggregates (typically small) contents from the net and integrates them as an integral part of the learning environment. They are fetched by XML-feeds from other sites. (Daniel K. Schneider doesn't really see the necessity for this to be systematic since such a procedure may destroy context).
  2. Complex materials can be integrated as learning objects that contain learning

materials as well as metadata describing the content, e.g. a sequences for delivering the content. (isn't that a bit contradictory with the idea of learner controlled activity ?).

  1. Materials that are being produced within the learning environment should be offered as feeds for reuse at other sites on the net, e.g. for delivery on mobile devices.
  2. Learners and teachers / authors use the same tools for working with contents of various kinds, for editing and sharing documents, like weblogs, wikis, forum, pictures, calendars. Teachers and learners actively participate in developing the learning environment - with small differences regarding administrative rights to the learning environment.
  3. Users (teachers and learners) use free tags or tags from a taxonomy to describe informations produced.
  4. Users can use tools of their choice to produce and work on content. Learners are encouraged to arrange their own digital work space and to integrate existing tools.
  5. There is a smooth transition between the personal learning environment and the environment people use for their work and other personal activities on the net. Teaching means observing, participating and evaluating the individual and social learning activities within the learning environment.
  6. The environment supports social group processes by making visible what tools the users prefer and providing direct access to these tools.
  7. The system supports community building by providing a full digital identity

of its members (background, interests, competencies ..) including various workspace awareness tools reflecting personal engagements of each user.

  1. It should be attractive to become a member of the community. Registrated users and members of learning groups should enjoy certain privileges. They have access to more information and gain more rights, e.g. to promote information to the front page and to comment immediately).
  2. The environment documents the learning activities and results automatically.

Contributions become visible to other learners and the teacher, they can be included directly into an e-portfolio of the user (and the institution).

  1. Learners are encouraged to reflect their learning activities (Did I set appropriate goals? Did I make a sufficient progress?), for example with a Weblog.
  2. An elearning provider generates an added value to customers by supplying new and re-arranged (sequenced) (micro-) contents for the learning environment, assignments that structure the learning process and different variants of tutorial support (including examination and certification).
  3. Teachers provide a role model. They are actively engaged and show their presence in the learning environment, e.g. by using the tools the environment offers, by supplying personal information, by supplying materials and participating in discussions, by using a weblog and working on wikis. They
react on feedback and error messages immediately.

Links

can find various online publications, e.g. the 2005/6/7 electronic proceedings of the Microlearning conferences).

References

  • Gstrein, S.: Bridging the Gap between Work and Leisure �$-1òó the Integrated

Microlearning Approach. In: Proceedings of IADIS International Conference Mobile Learning 2006

  • Hug, Theo (2006). Microlearning: A New Pedagogical Challenge (Introductory

Note). in Hug, T et al. (2006).

  • Hug, T., Linder, M., Bruck, P. A. (2006), Microlearning: Emerging Concepts,

Practices and Technologies after e-Learning. Proceedings of Microlearning 2005. Learning & Working in New Media. PDF, retrieved 17:42, 24 July 2007 (MEST).

  • Hug, T., Linder, M. , Bruck, P. A.: Micromedia & e-Learning 2.0: Gaining the

Big Picture Proceedings of Microlearning Conference 2006. Innsbruck: Innsbruck University Press, 2006. (There is PDF somewhere for this ...)

  • Hug, Theo (ed.): Didactics of Microlearning. Münster u. a.: Waxmann

(forthcoming)

PDF]