Second Life: Difference between revisions
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== In education == | == In education == | ||
* There are educational events and even some learning activities (to be documented). Attempts to use a [[3D interactive environment]]s, (i.e. [[virtual habitat]]s based on [[desktop virtual reality]]) are not new. E.g. [[Active | * There are educational events and even some learning activities (to be documented). Attempts to use a [[3D interactive environment]]s, (i.e. [[virtual habitat]]s based on [[desktop virtual reality]]) are not new. E.g. [[Active Worlds]] did provide a [http://www.activeworlds.com/edu/ educational separate server space] for years. The only problem is that there is not much to '''do''' in such an environment, so why use it then ... ? | ||
* [[Sloodle]] is an attempt to integrate this with an [[LMS]]. | * [[Sloodle]] is an attempt to integrate this with an [[LMS]]. |
Revision as of 15:38, 12 March 2007
Definition
“Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 2,938,247 people from around the globe.” ([1], 17:22, 26 January 2007 (MET)).
In education
- There are educational events and even some learning activities (to be documented). Attempts to use a 3D interactive environments, (i.e. virtual habitats based on desktop virtual reality) are not new. E.g. Active Worlds did provide a educational separate server space for years. The only problem is that there is not much to do in such an environment, so why use it then ... ?
Links
- Official websites
- Linden Lab (Makers of Second Life)
- Other