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| You can intervene on this proposal to modify it. If you find the project acceptable, you can validate it by clicking on the thumb below and you will be able to download it. | | You can intervene on this proposal to modify it. If you find the project acceptable, you can validate it by clicking on the thumb below and you will be able to download it.</mark> |
| </mark> | | |
| | ==Citations et licences== |
| | ;Licence |
| | ;[[File:By-nc.png|118x41px|RTENOTITLE]] Cette œuvre est mise à disposition selon les termes de la [http://creativecommons.org/licenses/by-nc/4.0/ Licence Creative Commons Attribution - Pas d’Utilisation Commerciale 4.0 International]. |
| | ; |
| | ;Citations |
| | Si vous voulez citer ponctuellement une ou plusieurs pages de ce dépôt de ressources telles qu'elles apparaissent à un moment T dans le temps, il faut pointer l'URL dans l'historique (onglet "voir l'historique") puis utiliser le lien '''Citer cette page''' dans le menu à gauche. Ainsi, l'URL citée reproduit exactement la page au moment où vous l'avez citée même si des modifications ultérieures ont été faites. Certaines pages peuvent demander ou suggérer des citations alternatives et, dans ce cas, les modalités sont affichées directement dans les pages. |
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| [[Catégorie:Socio-économique et organisation]] | | [[Catégorie:Socio-économique et organisation]] |
| [[Catégorie: Compétences et Innovation dans les tiers lieux collaboratifs]] | | [[Catégorie: Compétences et Innovation dans les tiers lieux collaboratifs]] |
Dernière version du 2 novembre 2024 à 10:47
The communication device for the future
Voir aussi : Platform-Page Demo
List of activities and actions
Based on the objectives listed in your project, here is a list of activities and a set of actions to be carried out to achieve your goal. In bold you'll find the activities you've already mentioned.
Summary of the project goal: The project's goal is to create a communication solution that balances simplicity and effectiveness while prioritizing user privacy, environmental responsibility, and universal accessibility.
- Low-tech, repairable architecture
- Privacy-respecting features
- Transparent design and operation
- Universal accessibility regardless of user location or technical expertise
- Minimal environmental impact in production and use
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List of activities
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List of actions
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Ideation and Concept Development
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- Conduct brainstorming sessions to generate innovative ideas.
- Define the device's purpose, functionality, and target audience.
- Sketching and storyboarding the chosen concept.
- Create concept sketches and mood boards to visualize ideas.
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Research and Feasibility Analysis
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- Investigate existing technologies and market trends.
- Assess technical feasibility and resources availability.
- Identify potential challenges and propose solutions.
- Short tutorials on using digital fabrication tools, electronic components, and programming basics for those interested.
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Design Phase
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- Develop detailed CAD models of the device components.
- Design the user interface and experience (UI/UX).
- Ensure ergonomic and aesthetic considerations are met.
- Using available tools and materials in the fablab to create prototypes of their devices.
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Electronics and Circuit Design
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- Create electronic schematics and circuit layouts.
- Select appropriate microcontrollers, sensors, and communication modules.
- Design PCB layouts if necessary.
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Software Development
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- Program the device's firmware and software applications.
- Implement communication protocols and data processing algorithms.
- Develop user interfaces if the device includes a display or app integration.
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Prototyping
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- Fabricate physical components using 3D printers, CNC machines, and laser cutters.
- Assemble the device, integrating electronic and mechanical parts.
- Use rapid prototyping techniques to iterate designs quickly.
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Testing and Iteration
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- Perform functional testing to verify device operation.
- Conduct stress tests to assess durability.
- Collect data and feedback to identify areas for improvement.
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User Testing and Feedback
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- Engage potential users to test the device in real-world scenarios.
- Gather feedback on usability, functionality, and design.
- Make necessary adjustments based on user input.
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Finalization
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- Refine the design and fix any remaining issues.
- Optimize the device for production or further development.
- Ensure compliance with relevant standards and regulations.
- Each team member presents their final phase and explains the design process and challenges encountered.
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Documentation
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- Document the design process, including sketches, models, and code.
- Create user manuals, assembly guides, and technical specifications.
- Prepare presentations and reports to showcase the project.
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Presentation and Demonstration
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- Develop a compelling presentation to share the project with stakeholders.
- Demonstrate the device's capabilities and features.
- Discuss potential next steps or commercialization opportunities.
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3- List of technical and non-technical skills
To successfully design and build an innovative communication device in a fablab setting, participants should possess a diverse set of skills. The technical skills are applied in a variety of practical situations, from creating prototypes, to software development, the automating production processes, to test and secure projects in the digital fabrication community.
The non-technical skills listed complement technical skills and are essential for improving the technical performance of actors. These skills are essential for effectively navigating complex digital projects, such as building an innovative communications device, where teamwork and collaboration are crucial to success. In bold you'll find the skills that you have already mentioned.
Technical skills
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Non-technical skills
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Knowledge of digital manufacturing tools:
- · Proficiency in computer-aided: manufacturing tools such as 3D printers, laser cutting, digital embroidery and milling machines for object production.
- 3D modeling skills for prototyping parts and customized objects.
- Experience with 3D printers, CNC machines, and laser cutters.
- 3D modeling skills are essential for creating digital models to be 3D printed or laser cut, whether for the design of individual parts in a technical project or for artistic projects.
- · Material selection and processing knowledge (plastics, metals, wood).
- · Necessary skills for creating prototypes and customized objects before manufacturing.
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Innovation and Creativity
- · Imagine - Innovate: This also involves innovation, i.e. the ability to transform the existing to reconfigure it into a new identity.
- · Unpredictable, but adapted to needs and context.
- · Taking risks - recycling - adapting - transforming - inventing
- · Demonstrate curiosity
- · Know how to mobilize resources (knowledge, know-how, materials, etc.).
- · Stand out from the crowd - don't follow the beaten track.
- · Be able to build projects to reach new goals.
- · Commitment - determination
- · Demonstrate persistence.
- · Demonstrate flexibility and adaptability
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Electronics and Circuitry
- Basic understanding of electronic components (resistors, capacitors, microcontrollers).
- Circuit design and schematic creation.
- Soldering and assembling electronic circuits.
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Problem-Solving and being aware of your environment.
- Identify local actors and their roles.
- Be aware of the profiles, roles, and level of participation of others in the ecosystem.
- Know how to negotiate, trade, and establish partnerships.
- Situate yourself and deal with the constraints of the environment.
- Know how to structure your work with local resources.
- Ability to think innovatively and develop unique solutions.
- Design thinking approach to address user needs.
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Programming and Software Development
- Proficiency in programming microcontrollers (e.g., Arduino, Raspberry Pi).
- Knowledge of programming languages like C++, Python, or embedded systems languages.
- Understanding of communication protocols (Bluetooth, Wi-Fi, GSM).
- Programming languages for the design and operation of software specific to digital manufacturing.
- Programming languages for software development and process automation.
- Applications in the creation of prototypes and customized products.
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Project Management
- Planning and organizing tasks effectively.
- Time management to meet project deadlines.
- Ability to coordinate and monitor collaborative digital projects within a digital manufacturing community.
- Interdisciplinary collaboration: Work effectively with professionals from various fields.
- Use of digital platforms that support interdisciplinary collaboration. Mastery of digital tools enabling remote working or facilitating collaborative project management.
- Managing process automation to optimize tasks using technology.
- Monitoring innovations to maintain competitiveness.
- Critical thinking: Evaluating information to make informed decisions.
- Collective management of equipment and infrastructure.
- Networking: Establish professional relationships to support the project.
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Computer-Aided Design (CAD)
- Ability to use CAD software (e.g.,SolidWorks, Fusion 360) for designing device components.
- Proficiency in specialized software
- Proficiency in programming languages for software development.
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Communication and marketing
- Teamwork skills to work effectively in a group setting.
- Ability to communicate clearly and concisely, articulating ideas in a way that shares knowledge, both orally and in writing.
- Active listening
- Give constructive feedback.
- Clear communication to share ideas and feedback.
· Promotion via social media: Using social platforms to reach a target audience.
· Promotion via social media: Using social platforms to reach a target audience.
· Word-of-mouth communication: Establishing interpersonal relationships to disseminate information.
· Content creation (written, audio, video): Development of various media for promotion and education.
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Cybersecurity
- · Data protection and securing digital systems.
- · Protecting digital systems and data against cyber threats.
- Cybersecurity: Courses to learn how to protect computer systems.
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User Experience (UX) Design
- Designing intuitive user interfaces and interactions.
- Empathy to understand user needs and preferences.
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Industrial and Product Design
- Understanding of ergonomic design principles.
- Aesthetic design skills to enhance user appeal.
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Ethics
- Skills in testing prototypes and identifying issues.
- Attention to detail to ensure device reliability.
- Ability to analyze information and situations thoughtfully and make informed decisions.
- Development of critical digital thinking skills
- Introspection for personal development
- Ethical use of digital technologies and commitment to inclusion reinforce professionals' social responsibility, contributing to better collective performance.
- Ethical use of digital technology
- Leveraging digital for inclusion
- Community integration and belonging
- Testing and Quality Assurance
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Build your collaboratif environments
Considering that you are looking for flexible and open platforms that facilitate remote collaboration. Here's a list of the collaborative working environments you'll need to collaborate remotely on this project.
- Google Workspace - Used for ease of access and integration with other tools.
- Fab Lab equipment software (Cura, Beam, Cricut, etc.).
- Microsoft Teams - Offers integrated communication features. It can also be used for virtual meetings and real-time communication.
- Trello - Use it for its simplicity in managing your project.
- Miro - It would be very interesting to use a platform like MIro for your brainstorming sessions and online collaborative working sessions.
- Notion - Popular for its ability to combine project management and documentation.
- GitHub - It's important to create a project on Github for developing and sharing code.
When defining the resources for the design and manufacture of your tool, try to identify the resources that are already available within the network for users.
Don't hesitate to draw up lists of local suppliers - a list of networks or libraries of available equipment and their locations - with whom you can collaborate to produce your prototype.
Always remember to strike a good balance between the needs of the group and the overall environment.
Who you will need for the project
Digital manufacturing communities involve a variety of actors from different backgrounds. The categories below reflect only the players you'll need to add to your team to complete it. Each team member may take on multiple roles depending on their skill set, and collaboration between roles is essential for the project's success. Clear communication and a shared vision will help the team navigate challenges and innovate effectively.
Profile
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Role
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Actors in Platform who can contribute in the project for each specific rôle
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•Facilitator/Instructor:
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- Provides guidance and support throughout the workshop.
- •Helps with technical and design challenges and facilitates group discussions.
- Encourages collaboration and ensures all voices are heard.
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Gregory; David ; Diane
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•Participants:
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- •Active collaborators in the design process.
- •Engage in brainstorming, designing, and prototyping activities.
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•Technical Support:
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- Assists with the use of digital fabrication tools and troubleshooting any technical issues.
- Operates digital fabrication equipment (3D printers, CNC machines, laser cutters).
- Advises on material choices and fabrication techniques.
- Assembles prototypes and handles hands-on building tasks.
- Troubleshoots issues during the assembly process.
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Laurent; Franck; Kalli; David; Larose
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•Documentation Team:
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- •Documents the process, captures photos, videos, and notes on the evolution of the projects
- Creates technical documents, user manuals, and assembly guides.
- •Helps create a final report or presentation of the workshop outcomes.
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Valérie; Giulia
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•Mentors/Experts:
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- •Experienced individuals in fields like electronics, design, or fabrication who can provide specialized advice and guidance to the teams.
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Valéry; Kalli; Laurent; Franck; Schallum
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- Legal and Compliance Advisor (if applicable
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- Advises on regulatory requirements and intellectual property issues.
- Ensures the device complies with relevant laws and standards.
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Jocelyne
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- Industrial/Product Designer
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- Responsible for the overall look, feel, and ergonomics of the device.
- Works on aesthetic aspects and user-centric design.
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Larose; Henry; Jocelyne
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- Electrical Engineer/Electronics Specialist
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- Designs electronic circuits and selects appropriate components.
- Develops schematics and oversees the integration of electronic systems.
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Franck
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- Focuses on the mechanical aspects, ensuring structural integrity.
- Designs moving parts and enclosures, considering material properties.
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Jocelyne
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You can intervene on this proposal to modify it. If you find the project acceptable, you can validate it by clicking on the thumb below and you will be able to download it.
Citations et licences
- Licence
- Cette œuvre est mise à disposition selon les termes de la Licence Creative Commons Attribution - Pas d’Utilisation Commerciale 4.0 International.
- Citations
Si vous voulez citer ponctuellement une ou plusieurs pages de ce dépôt de ressources telles qu'elles apparaissent à un moment T dans le temps, il faut pointer l'URL dans l'historique (onglet "voir l'historique") puis utiliser le lien Citer cette page dans le menu à gauche. Ainsi, l'URL citée reproduit exactement la page au moment où vous l'avez citée même si des modifications ultérieures ont été faites. Certaines pages peuvent demander ou suggérer des citations alternatives et, dans ce cas, les modalités sont affichées directement dans les pages.